NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxVehicleTireFriction.h File Reference

NVIDIA PhysX SDK 3.4 API

PxVehicleTireFriction.h File Reference

#include "foundation/PxSimpleTypes.h"

Include dependency graph for PxVehicleTireFriction.h:

foundation/PxSimpleTypes.hfoundation/PxPreprocessor.h

This graph shows which files directly or indirectly include this file:

PxPhysicsAPI.hPxVehicleUpdate.h

Go to the source code of this file.


Classes

struct  PxVehicleDrivableSurfaceType
 Driving surface type. Each PxMaterial is associated with a corresponding PxVehicleDrivableSurfaceType. More...
class  PxVehicleDrivableSurfaceToTireFrictionPairs
 Friction for each combination of driving surface type and tire type. More...

Functions

 PX_COMPILE_TIME_ASSERT (0==(sizeof(PxVehicleChassisData)&0x0f))



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