NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxJoint.h File Reference

NVIDIA PhysX SDK 3.4 API

PxJoint.h File Reference

#include "foundation/PxTransform.h"
#include "PxRigidActor.h"
#include "PxConstraint.h"
#include "common/PxBase.h"

Include dependency graph for PxJoint.h:

foundation/PxTransform.hPxRigidActor.hcommon/PxBase.hPxConstraint.hfoundation/PxQuat.hfoundation/PxPlane.hfoundation/PxVec3.hfoundation/PxMath.hfoundation/PxPreprocessor.hfoundation/PxIntrinsics.hfoundation/PxAssert.hfoundation/Px.hfoundation/PxSimpleTypes.hPxActor.hPxShape.hPxPhysXConfig.hfoundation/PxBounds3.hPxClient.hcommon/PxPhysXCommonConfig.hfoundation/PxMat33.hfoundation/PxFlags.hPxSerialFramework.hPxCollection.hcommon/PxTypeInfo.hgeometry/PxGeometry.hgeometry/PxGeometryHelpers.hPxBoxGeometry.hPxSphereGeometry.hPxCapsuleGeometry.hPxPlaneGeometry.hPxConvexMeshGeometry.hPxTriangleMeshGeometry.hPxHeightFieldGeometry.hfoundation/PxUnionCast.hgeometry/PxMeshScale.hcommon/PxCoreUtilityTypes.hgeometry/PxConvexMesh.hfoundation/PxMemory.hPxConstraintDesc.h

This graph shows which files directly or indirectly include this file:

PxDistanceJoint.hPxPhysicsAPI.hPxFixedJoint.hPxJointLimit.hPxPrismaticJoint.hPxRevoluteJoint.hPxSphericalJoint.hPxD6Joint.hPxExtensionsAPI.h

Go to the source code of this file.


Classes

struct  PxJointConcreteType
 an enumeration of PhysX' built-in joint types More...
struct  PxJointActorIndex
 an enumeration for specifying one or other of the actors referenced by a joint More...
class  PxJoint
 a base interface providing common functionality for PhysX joints More...
class  PxSpring

Functions

PX_C_EXPORT void PX_CALL_CONV PxSetJointGlobalFrame (physx::PxJoint &joint, const physx::PxVec3 *wsAnchor, const physx::PxVec3 *wsAxis)
 Helper function to setup a joint's global frame.



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