Specials:Shade Model Property

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Specials:Shade Model Property

Short Name: Specials.ShadeModel

Installed With: Full Development System

Class: SceneObject Properties

Reads or writes whether a color-filled object appears shaded with one color or multiple colors.

Values

0Inherit Value—(Default) Draws the object according to the shading model of a parent object.
1Flat—Applies only one color across a polygon.
2Smooth—Calculates one color per vertex and interpolates the colors across the face of the polygon.

Remarks

The following table lists the characteristics of this property.

Available in Run-Time Engine and Real-Time Operating SystemYes
PermissionsWrite In Edit Only
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access disallowedNo
Must wait until user interface is idleNo
Available with control VIsNo
Available with global VIsNo
Available with strict type definitionsNo
Available with polymorphic VIsNo