Specials:Texturing Property

LabView Local Project Settings

Specials:Texturing Property

Short Name: Specials.Texturing

Installed With: Full Development System

Class: SceneObject Properties

Reads or writes whether a 3D object appears with a texture. This property must be set to On to apply textures to an object.

Values

0Inherit Value—(Default) Inherits the texture of a parent object.
1Off—Disables texturing, so LabVIEW cannot apply textures to the object.
2On—Enables texturing, so LabVIEW can apply textures to the object.

Remarks

The following table lists the characteristics of this property.

Available in Run-Time Engine and Real-Time Operating SystemYes
PermissionsWrite In Edit Only
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access disallowedNo
Must wait until user interface is idleNo
Available with control VIsNo
Available with global VIsNo
Available with strict type definitionsNo
Available with polymorphic VIsNo