Specials:Lighting Property
Short Name: Specials.Lighting
Installed With: Full Development System
Class: SceneObject Properties
Reads or writes whether a 3D object appears lit.
Values
| 0 | Inherit Value—(Default) Lights the object according to the lighting of a parent object. |
| 1 | Off—Disables lighting in the scene. |
| 2 | On—Enables lighting in the scene. If lighting is On, you must define materials, normals, and light for the objects in the scene. |
Remarks
The following table lists the characteristics of this property.
| Available in Run-Time Engine and Real-Time Operating System | Yes |
| Permissions | Write In Edit Only |
| Settable when the VI is running | Yes |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access disallowed | No |
| Must wait until user interface is idle | No |
| Available with control VIs | No |
| Available with global VIs | No |
| Available with strict type definitions | No |
| Available with polymorphic VIs | No |