[Enum]
FSBANK_FORMAT
Describes the target format.
Enumerators
FSBANK_FORMAT_VAG | // VAG (SPU2) (3.5:1) PlayStation 2 Only. Hardware decompression, no cpu hit. |
FSBANK_FORMAT_GCADPCM | // GCADPCM (3.5:1) GameCube Only. Hardware decompression, no cpu hit. |
FSBANK_FORMAT_XADPCM | // XADPCM (3.5:1) XBox only. Hardware decompression, no cpu hit. |
FSBANK_FORMAT_PCM | // PCM (1:1) All Platforms. |
FSBANK_FORMAT_SOURCE | // Retain original format. All platforms (except PlayStation 2 unless using pcm wav files). |
FSBANK_FORMAT_IMAADPCM | // IMA ADPCM (3.5:1) All platforms except PlayStation 2. |
FSBANK_FORMAT_MAX |
See Also
FSBank_BuildThis document copyright ©Firelight Technologies, Pty, Ltd, 1999-2003. All rights reserved.
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