BASS_BFX_ROTATE structure
Used with BASS_FXGetParameters and BASS_FXSetParameters to retrieve and set the parameters of rotate effect.
typedef struct { |
Members
fRate |
Rotation rate/speed in Hz (A negative rate can be used for reverse direction) |
lChannel | The affected channels using BASS_BFX_CHANxxx flags |
Info
This is a volume rotate effect between even
channels, just like 2 channels playing ping-pong between each
other.
See also
BASS_ChannelSetFX