BASS_BFX_ROTATE

BASS FX

BASS_BFX_ROTATE structure

Used with BASS_FXGetParameters and BASS_FXSetParameters to retrieve and set the parameters of rotate effect.

typedef struct {
    float fRate;
    int lChannel;
} BASS_BFX_ROTATE;

Members

fRate

Rotation rate/speed in Hz (A negative rate can be used for reverse direction)

lChannel The affected channels using BASS_BFX_CHANxxx flags   

Info
This is a volume rotate effect between even channels, just like 2 channels playing ping-pong between each other.

See also
BASS_ChannelSetFX