AkEvent::soundEmitterObject From Wwise Unity previous page next page Main Page Classes AkEvent actionOnEventType curveInterpolation enableActionOnEvent eventID soundEmitterObject transitionDuration GameObject AkEvent::soundEmitterObject = null Game object onto which the Event will be posted. By default, when empty, it is posted on the same object on which the component was added. Generated on Mon Jan 8 10:46:14 2018 for Wwise Unity Integration by 1.6.3 previous page start next page