AkBank::HandleEvent From Wwise Unity 集成 previous page next page 首页 类 AkBank bankName decodeBank HandleEvent loadAsynchronous saveDecodedBank UnloadBank unloadTriggerList override void AkBank::HandleEvent ( GameObject in_gameObject ) [inline] Loads the SoundBank. Generated at Thu Feb 1 09:40:31 2018 for Wwise Unity Integration by 1.6.3 previous page start next page