AkBank::loadAsynchronous From Wwise Unity 集成 previous page next page 首页 类 AkBank bankName decodeBank HandleEvent loadAsynchronous saveDecodedBank UnloadBank unloadTriggerList bool AkBank::loadAsynchronous = false Check this to load the SoundBank in the background. Be careful, if Events are triggered and the SoundBank hasn't finished loading, you'll have "Event not found" errors. Generated at Thu Feb 1 09:40:31 2018 for Wwise Unity Integration by 1.6.3 previous page start next page