STM32F723E-Discovery BSP User Manual: stm32f723e_discovery_lcd.c Source File

STM32F723E-Discovery BSP Drivers

stm32f723e_discovery_lcd.c
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00001 /**
00002   ******************************************************************************
00003   * @file    stm32f723e_discovery_lcd.c
00004   * @author  MCD Application Team
00005   * @version V1.0.0
00006   * @date    30-December-2016
00007   * @brief   This file includes the driver for Liquid Crystal Display (LCD) module
00008   *          mounted on STM32F723E-DISCOVERY board.
00009   ******************************************************************************
00010   * @attention
00011   *
00012   * <h2><center>&copy; COPYRIGHT(c) 2016 STMicroelectronics</center></h2>
00013   *
00014   * Redistribution and use in source and binary forms, with or without modification,
00015   * are permitted provided that the following conditions are met:
00016   *   1. Redistributions of source code must retain the above copyright notice,
00017   *      this list of conditions and the following disclaimer.
00018   *   2. Redistributions in binary form must reproduce the above copyright notice,
00019   *      this list of conditions and the following disclaimer in the documentation
00020   *      and/or other materials provided with the distribution.
00021   *   3. Neither the name of STMicroelectronics nor the names of its contributors
00022   *      may be used to endorse or promote products derived from this software
00023   *      without specific prior written permission.
00024   *
00025   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00026   * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00027   * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
00028   * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
00029   * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
00030   * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
00031   * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
00032   * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
00033   * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00034   * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00035   *
00036   ******************************************************************************
00037   */ 
00038 
00039 /* File Info : -----------------------------------------------------------------
00040                                    User NOTES
00041 1. How To use this driver:
00042 --------------------------
00043    - This driver is used to drive indirectly an LCD TFT.
00044    - This driver supports the ST7789H2 LCD.
00045    - The ST7789H2 component driver MUST be included with this driver.
00046 
00047 2. Driver description:
00048 ---------------------
00049   + Initialization steps:
00050      o Initialize the LCD using the BSP_LCD_Init() function.
00051   
00052   + Display on LCD
00053      o Clear the hole LCD using BSP_LCD_Clear() function or only one specified string
00054        line using the BSP_LCD_ClearStringLine() function.
00055      o Display a character on the specified line and column using the BSP_LCD_DisplayChar()
00056        function or a complete string line using the BSP_LCD_DisplayStringAtLine() function.
00057      o Display a string line on the specified position (x,y in pixel) and align mode
00058        using the BSP_LCD_DisplayStringAtLine() function.          
00059      o Draw and fill a basic shapes (dot, line, rectangle, circle, ellipse, .. bitmap) 
00060        on LCD using the available set of functions.     
00061  
00062 ------------------------------------------------------------------------------*/
00063     
00064 /* Includes ------------------------------------------------------------------*/
00065 #include "stm32f723e_discovery_lcd.h"  
00066 #include "../../../Utilities/Fonts/fonts.h"
00067 #include "../../../Utilities/Fonts/font24.c"
00068 #include "../../../Utilities/Fonts/font20.c"
00069 #include "../../../Utilities/Fonts/font16.c"
00070 #include "../../../Utilities/Fonts/font12.c"
00071 #include "../../../Utilities/Fonts/font8.c"
00072 
00073 /** @addtogroup BSP
00074   * @{
00075   */
00076 
00077 /** @addtogroup STM32F723E_DISCOVERY
00078   * @{
00079   */
00080     
00081 /** @defgroup STM32F723E_DISCOVERY_LCD STM32F723E-DISCOVERY LCD
00082   * @{
00083   */ 
00084 
00085 /** @defgroup STM32F723E_DISCOVERY_LCD_Private_TypesDefinitions STM32F723E Discovery Lcd Private TypesDef
00086   * @{
00087   */ 
00088 /**
00089   * @}
00090   */ 
00091 
00092 /** @defgroup STM32F723E_DISCOVERY_LCD_Private_Defines STM32F723E Discovery Lcd Private Defines
00093   * @{
00094   */
00095 #define POLY_X(Z)              ((int32_t)((Points + Z)->X))
00096 #define POLY_Y(Z)              ((int32_t)((Points + Z)->Y))      
00097 /**
00098   * @}
00099   */ 
00100 
00101 /** @defgroup STM32F723E_DISCOVERY_LCD_Private_Macros STM32F723E Discovery Lcd Private Macros
00102   * @{
00103   */
00104 #define ABS(X)  ((X) > 0 ? (X) : -(X))      
00105 /**
00106   * @}
00107   */ 
00108     
00109 /** @defgroup STM32F723E_DISCOVERY_LCD_Private_Variables STM32F723E Discovery Lcd Private Variables
00110   * @{
00111   */ 
00112 LCD_DrawPropTypeDef DrawProp;
00113 static LCD_DrvTypeDef  *LcdDrv; 
00114 
00115 /**
00116   * @}
00117   */ 
00118 
00119 /** @defgroup STM32F723E_DISCOVERY_LCD_Private_FunctionPrototypes STM32F723E Discovery Lcd Private Prototypes
00120   * @{
00121   */ 
00122 static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c);
00123 static void SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height);
00124 static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3);
00125 /**
00126   * @}
00127   */ 
00128 
00129 /** @defgroup STM32F723E_DISCOVERY_LCD_Private_Functions STM32F723E Discovery Lcd Private Functions
00130   * @{
00131   */
00132 /**
00133   * @brief  Initializes the LCD.
00134   * @retval LCD state
00135   */
00136 uint8_t BSP_LCD_Init(void)
00137 {
00138  return (BSP_LCD_InitEx(LCD_ORIENTATION_LANDSCAPE));
00139 }
00140 /**
00141   * @brief  Initializes the LCD with a given orientation.
00142   * @param  orientation: LCD_ORIENTATION_PORTRAIT or LCD_ORIENTATION_LANDSCAPE
00143   * @retval LCD state
00144   */
00145 uint8_t BSP_LCD_InitEx(uint32_t orientation)
00146 { 
00147   uint8_t ret = LCD_ERROR;
00148   
00149   /* Default value for draw propriety */
00150   DrawProp.BackColor = 0xFFFF;
00151   DrawProp.pFont     = &Font24;
00152   DrawProp.TextColor = 0x0000;
00153   
00154   /* Initialize LCD special pins GPIOs */
00155   BSP_LCD_MspInit();
00156   
00157   /* Backlight control signal assertion */
00158   HAL_GPIO_WritePin(LCD_BL_CTRL_GPIO_PORT, LCD_BL_CTRL_PIN, GPIO_PIN_SET);
00159   
00160   /* Apply hardware reset according to procedure indicated in FRD154BP2901 documentation */
00161   HAL_GPIO_WritePin(LCD_RESET_GPIO_PORT, LCD_RESET_PIN, GPIO_PIN_RESET);
00162   HAL_Delay(5);   /* Reset signal asserted during 5ms  */
00163   HAL_GPIO_WritePin(LCD_RESET_GPIO_PORT, LCD_RESET_PIN, GPIO_PIN_SET);
00164   HAL_Delay(10);  /* Reset signal released during 10ms */
00165   HAL_GPIO_WritePin(LCD_RESET_GPIO_PORT, LCD_RESET_PIN, GPIO_PIN_RESET);
00166   HAL_Delay(20);  /* Reset signal asserted during 20ms */
00167   HAL_GPIO_WritePin(LCD_RESET_GPIO_PORT, LCD_RESET_PIN, GPIO_PIN_SET);
00168   HAL_Delay(10);  /* Reset signal released during 10ms */
00169 
00170   if(ST7789H2_drv.ReadID() == ST7789H2_ID)
00171   {    
00172     LcdDrv = &ST7789H2_drv;
00173     
00174     /* LCD Init */   
00175     LcdDrv->Init();
00176     
00177     if(orientation == LCD_ORIENTATION_PORTRAIT)
00178     {
00179       ST7789H2_SetOrientation(LCD_ORIENTATION_PORTRAIT); 
00180     }
00181     else if(orientation == LCD_ORIENTATION_LANDSCAPE_ROT180)
00182     {
00183       ST7789H2_SetOrientation(LCD_ORIENTATION_LANDSCAPE_ROT180);
00184     }
00185     else
00186     {
00187       /* Default landscape orientation is selected */
00188     }
00189     /* Initialize the font */
00190     BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
00191     
00192     ret = LCD_OK;   
00193   }
00194   
00195   return ret;
00196 }
00197 
00198 /**
00199   * @brief  DeInitializes the LCD.
00200   * @retval LCD state
00201   */
00202 uint8_t BSP_LCD_DeInit(void)
00203 { 
00204   /* Actually LcdDrv does not provide a DeInit function */
00205   return LCD_OK;
00206 }
00207 
00208 /**
00209   * @brief  Gets the LCD X size.    
00210   * @retval Used LCD X size
00211   */
00212 uint32_t BSP_LCD_GetXSize(void)
00213 {
00214   return(LcdDrv->GetLcdPixelWidth());
00215 }
00216 
00217 /**
00218   * @brief  Gets the LCD Y size.   
00219   * @retval Used LCD Y size
00220   */
00221 uint32_t BSP_LCD_GetYSize(void)
00222 {
00223   return(LcdDrv->GetLcdPixelHeight());
00224 }
00225 
00226 /**
00227   * @brief  Gets the LCD text color. 
00228   * @retval Used text color.
00229   */
00230 uint16_t BSP_LCD_GetTextColor(void)
00231 {
00232   return DrawProp.TextColor;
00233 }
00234 
00235 /**
00236   * @brief  Gets the LCD background color.
00237   * @retval Used background color
00238   */
00239 uint16_t BSP_LCD_GetBackColor(void)
00240 {
00241   return DrawProp.BackColor;
00242 }
00243 
00244 /**
00245   * @brief  Sets the LCD text color.
00246   * @param  Color: Text color code RGB(5-6-5)
00247   * @retval None
00248   */
00249 void BSP_LCD_SetTextColor(uint16_t Color)
00250 {
00251   DrawProp.TextColor = Color;
00252 }
00253 
00254 /**
00255   * @brief  Sets the LCD background color.
00256   * @param  Color: Background color code RGB(5-6-5)
00257   * @retval None
00258   */
00259 void BSP_LCD_SetBackColor(uint16_t Color)
00260 {
00261   DrawProp.BackColor = Color;
00262 }
00263 
00264 /**
00265   * @brief  Sets the LCD text font.
00266   * @param  fonts: Font to be used
00267   * @retval None
00268   */
00269 void BSP_LCD_SetFont(sFONT *fonts)
00270 {
00271   DrawProp.pFont = fonts;
00272 }
00273 
00274 /**
00275   * @brief  Gets the LCD text font.
00276   * @retval Used font
00277   */
00278 sFONT *BSP_LCD_GetFont(void)
00279 {
00280   return DrawProp.pFont;
00281 }
00282 
00283 /**
00284   * @brief  Clears the hole LCD.
00285   * @param  Color: Color of the background
00286   * @retval None
00287   */
00288 void BSP_LCD_Clear(uint16_t Color)
00289 { 
00290   uint32_t counter = 0;
00291   uint32_t y_size = 0;
00292   uint32_t color_backup = DrawProp.TextColor; 
00293 
00294   DrawProp.TextColor = Color;
00295   y_size =  BSP_LCD_GetYSize();
00296   
00297   for(counter = 0; counter < y_size; counter++)
00298   {
00299     BSP_LCD_DrawHLine(0, counter, BSP_LCD_GetXSize());
00300   }
00301   DrawProp.TextColor = color_backup; 
00302   BSP_LCD_SetTextColor(DrawProp.TextColor);
00303 }
00304 
00305 /**
00306   * @brief  Clears the selected line.
00307   * @param  Line: Line to be cleared
00308   *          This parameter can be one of the following values:
00309   *            @arg  0..9: if the Current fonts is Font16x24
00310   *            @arg  0..19: if the Current fonts is Font12x12 or Font8x12
00311   *            @arg  0..29: if the Current fonts is Font8x8
00312   * @retval None
00313   */
00314 void BSP_LCD_ClearStringLine(uint16_t Line)
00315 { 
00316   uint32_t color_backup = DrawProp.TextColor; 
00317 
00318   DrawProp.TextColor = DrawProp.BackColor;
00319     
00320   /* Draw a rectangle with background color */
00321   BSP_LCD_FillRect(0, (Line * DrawProp.pFont->Height), BSP_LCD_GetXSize(), DrawProp.pFont->Height);
00322   
00323   DrawProp.TextColor = color_backup;
00324   BSP_LCD_SetTextColor(DrawProp.TextColor);
00325 }
00326 
00327 /**
00328   * @brief  Displays one character.
00329   * @param  Xpos: Start column address
00330   * @param  Ypos: Line where to display the character shape.
00331   * @param  Ascii: Character ascii code
00332   *           This parameter must be a number between Min_Data = 0x20 and Max_Data = 0x7E 
00333   * @retval None
00334   */
00335 void BSP_LCD_DisplayChar(uint16_t Xpos, uint16_t Ypos, uint8_t Ascii)
00336 {
00337   DrawChar(Xpos, Ypos, &DrawProp.pFont->table[(Ascii-' ') *\
00338     DrawProp.pFont->Height * ((DrawProp.pFont->Width + 7) / 8)]);
00339 }
00340 
00341 /**
00342   * @brief  Displays characters on the LCD.
00343   * @param  Xpos: X position (in pixel)
00344   * @param  Ypos: Y position (in pixel)   
00345   * @param  Text: Pointer to string to display on LCD
00346   * @param  Mode: Display mode
00347   *          This parameter can be one of the following values:
00348   *            @arg  CENTER_MODE
00349   *            @arg  RIGHT_MODE
00350   *            @arg  LEFT_MODE   
00351   * @retval None
00352   */
00353 void BSP_LCD_DisplayStringAt(uint16_t Xpos, uint16_t Ypos, uint8_t *Text, Line_ModeTypdef Mode)
00354 {
00355   uint16_t refcolumn = 1, i = 0;
00356   uint32_t size = 0, xsize = 0; 
00357   uint8_t  *ptr = Text;
00358   
00359   /* Get the text size */
00360   while (*ptr++) size ++ ;
00361   
00362   /* Characters number per line */
00363   xsize = (BSP_LCD_GetXSize()/DrawProp.pFont->Width);
00364   
00365   switch (Mode)
00366   {
00367   case CENTER_MODE:
00368     {
00369       refcolumn = Xpos + ((xsize - size)* DrawProp.pFont->Width) / 2;
00370       break;
00371     }
00372   case LEFT_MODE:
00373     {
00374       refcolumn = Xpos;
00375       break;
00376     }
00377   case RIGHT_MODE:
00378     {
00379       refcolumn =  - Xpos + ((xsize - size)*DrawProp.pFont->Width);
00380       break;
00381     }    
00382   default:
00383     {
00384       refcolumn = Xpos;
00385       break;
00386     }
00387   }
00388   
00389   /* Check that the Start column is located in the screen */
00390   if ((refcolumn < 1) || (refcolumn >= 0x8000))
00391   {
00392     refcolumn = 1;
00393   }
00394 
00395   /* Send the string character by character on lCD */
00396   while ((*Text != 0) & (((BSP_LCD_GetXSize() - (i*DrawProp.pFont->Width)) & 0xFFFF) >= DrawProp.pFont->Width))
00397   {
00398     /* Display one character on LCD */
00399     BSP_LCD_DisplayChar(refcolumn, Ypos, *Text);
00400     /* Decrement the column position by 16 */
00401     refcolumn += DrawProp.pFont->Width;
00402     /* Point on the next character */
00403     Text++;
00404     i++;
00405   }
00406 }
00407 
00408 /**
00409   * @brief  Displays a character on the LCD.
00410   * @param  Line: Line where to display the character shape
00411   *          This parameter can be one of the following values:
00412   *            @arg  0..9: if the Current fonts is Font16x24  
00413   *            @arg  0..19: if the Current fonts is Font12x12 or Font8x12
00414   *            @arg  0..29: if the Current fonts is Font8x8
00415   * @param  ptr: Pointer to string to display on LCD
00416   * @retval None
00417   */
00418 void BSP_LCD_DisplayStringAtLine(uint16_t Line, uint8_t *ptr)
00419 {
00420   BSP_LCD_DisplayStringAt(0, LINE(Line), ptr, LEFT_MODE);
00421 }
00422 
00423 /**
00424   * @brief  Reads an LCD pixel.
00425   * @param  Xpos: X position 
00426   * @param  Ypos: Y position 
00427   * @retval RGB pixel color
00428   */
00429 uint16_t BSP_LCD_ReadPixel(uint16_t Xpos, uint16_t Ypos)
00430 {
00431   uint16_t ret = 0;
00432   
00433   if(LcdDrv->ReadPixel != NULL)
00434   {
00435     ret = LcdDrv->ReadPixel(Xpos, Ypos);
00436   }
00437     
00438   return ret;
00439 }
00440 
00441 /**
00442   * @brief  Draws a pixel on LCD.
00443   * @param  Xpos: X position 
00444   * @param  Ypos: Y position
00445   * @param  RGB_Code: Pixel color in RGB mode (5-6-5)  
00446   * @retval None
00447   */
00448 void BSP_LCD_DrawPixel(uint16_t Xpos, uint16_t Ypos, uint16_t RGB_Code)
00449 {
00450   if(LcdDrv->WritePixel != NULL)
00451   {
00452     LcdDrv->WritePixel(Xpos, Ypos, RGB_Code);
00453   }
00454 }
00455   
00456 /**
00457   * @brief  Draws an horizontal line.
00458   * @param  Xpos: X position
00459   * @param  Ypos: Y position
00460   * @param  Length: Line length
00461   * @retval None
00462   */
00463 void BSP_LCD_DrawHLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length)
00464 {
00465   uint32_t index = 0;
00466   
00467   if(LcdDrv->DrawHLine != NULL)
00468   {
00469     LcdDrv->DrawHLine(DrawProp.TextColor, Xpos, Ypos, Length);
00470   }
00471   else
00472   {
00473     for(index = 0; index < Length; index++)
00474     {
00475       BSP_LCD_DrawPixel((Xpos + index), Ypos, DrawProp.TextColor);
00476     }
00477   }
00478 }
00479 
00480 /**
00481   * @brief  Draws a vertical line.
00482   * @param  Xpos: X position
00483   * @param  Ypos: Y position
00484   * @param  Length: Line length
00485   * @retval None
00486   */
00487 void BSP_LCD_DrawVLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length)
00488 {
00489   uint32_t index = 0;
00490   
00491   if(LcdDrv->DrawVLine != NULL)
00492   {
00493     LcdDrv->DrawVLine(DrawProp.TextColor, Xpos, Ypos, Length);
00494   }
00495   else
00496   {
00497     for(index = 0; index < Length; index++)
00498     {
00499       BSP_LCD_DrawPixel(Xpos, Ypos + index, DrawProp.TextColor);
00500     }
00501   }
00502 }
00503 
00504 /**
00505   * @brief  Draws an uni-line (between two points).
00506   * @param  x1: Point 1 X position
00507   * @param  y1: Point 1 Y position
00508   * @param  x2: Point 2 X position
00509   * @param  y2: Point 2 Y position
00510   * @retval None
00511   */
00512 void BSP_LCD_DrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2)
00513 {
00514   int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, 
00515   yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, 
00516   curpixel = 0;
00517   
00518   deltax = ABS(x2 - x1);        /* The difference between the x's */
00519   deltay = ABS(y2 - y1);        /* The difference between the y's */
00520   x = x1;                       /* Start x off at the first pixel */
00521   y = y1;                       /* Start y off at the first pixel */
00522   
00523   if (x2 >= x1)                 /* The x-values are increasing */
00524   {
00525     xinc1 = 1;
00526     xinc2 = 1;
00527   }
00528   else                          /* The x-values are decreasing */
00529   {
00530     xinc1 = -1;
00531     xinc2 = -1;
00532   }
00533   
00534   if (y2 >= y1)                 /* The y-values are increasing */
00535   {
00536     yinc1 = 1;
00537     yinc2 = 1;
00538   }
00539   else                          /* The y-values are decreasing */
00540   {
00541     yinc1 = -1;
00542     yinc2 = -1;
00543   }
00544   
00545   if (deltax >= deltay)         /* There is at least one x-value for every y-value */
00546   {
00547     xinc1 = 0;                  /* Don't change the x when numerator >= denominator */
00548     yinc2 = 0;                  /* Don't change the y for every iteration */
00549     den = deltax;
00550     num = deltax / 2;
00551     numadd = deltay;
00552     numpixels = deltax;         /* There are more x-values than y-values */
00553   }
00554   else                          /* There is at least one y-value for every x-value */
00555   {
00556     xinc2 = 0;                  /* Don't change the x for every iteration */
00557     yinc1 = 0;                  /* Don't change the y when numerator >= denominator */
00558     den = deltay;
00559     num = deltay / 2;
00560     numadd = deltax;
00561     numpixels = deltay;         /* There are more y-values than x-values */
00562   }
00563   
00564   for (curpixel = 0; curpixel <= numpixels; curpixel++)
00565   {
00566     BSP_LCD_DrawPixel(x, y, DrawProp.TextColor);  /* Draw the current pixel */
00567     num += numadd;                            /* Increase the numerator by the top of the fraction */
00568     if (num >= den)                           /* Check if numerator >= denominator */
00569     {
00570       num -= den;                             /* Calculate the new numerator value */
00571       x += xinc1;                             /* Change the x as appropriate */
00572       y += yinc1;                             /* Change the y as appropriate */
00573     }
00574     x += xinc2;                               /* Change the x as appropriate */
00575     y += yinc2;                               /* Change the y as appropriate */
00576   }
00577 }
00578 
00579 /**
00580   * @brief  Draws a rectangle.
00581   * @param  Xpos: X position
00582   * @param  Ypos: Y position
00583   * @param  Width: Rectangle width  
00584   * @param  Height: Rectangle height
00585   * @retval None
00586   */
00587 void BSP_LCD_DrawRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
00588 {
00589   /* Draw horizontal lines */
00590   BSP_LCD_DrawHLine(Xpos, Ypos, Width);
00591   BSP_LCD_DrawHLine(Xpos, (Ypos+ Height), Width);
00592   
00593   /* Draw vertical lines */
00594   BSP_LCD_DrawVLine(Xpos, Ypos, Height);
00595   BSP_LCD_DrawVLine((Xpos + Width), Ypos, Height);
00596 }
00597                             
00598 /**
00599   * @brief  Draws a circle.
00600   * @param  Xpos: X position
00601   * @param  Ypos: Y position
00602   * @param  Radius: Circle radius
00603   * @retval None
00604   */
00605 void BSP_LCD_DrawCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius)
00606 {
00607   int32_t  decision;       /* Decision Variable */ 
00608   uint32_t  current_x;   /* Current X Value */
00609   uint32_t  current_y;   /* Current Y Value */ 
00610   
00611   decision = 3 - (Radius << 1);
00612   current_x = 0;
00613   current_y = Radius;
00614   
00615   while (current_x <= current_y)
00616   {
00617     BSP_LCD_DrawPixel((Xpos + current_x), (Ypos - current_y), DrawProp.TextColor);
00618 
00619     BSP_LCD_DrawPixel((Xpos - current_x), (Ypos - current_y), DrawProp.TextColor);
00620 
00621     BSP_LCD_DrawPixel((Xpos + current_y), (Ypos - current_x), DrawProp.TextColor);
00622 
00623     BSP_LCD_DrawPixel((Xpos - current_y), (Ypos - current_x), DrawProp.TextColor);
00624 
00625     BSP_LCD_DrawPixel((Xpos + current_x), (Ypos + current_y), DrawProp.TextColor);
00626 
00627     BSP_LCD_DrawPixel((Xpos - current_x), (Ypos + current_y), DrawProp.TextColor);
00628 
00629     BSP_LCD_DrawPixel((Xpos + current_y), (Ypos + current_x), DrawProp.TextColor);
00630 
00631     BSP_LCD_DrawPixel((Xpos - current_y), (Ypos + current_x), DrawProp.TextColor);   
00632 
00633     /* Initialize the font */
00634     BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
00635 
00636     if (decision < 0)
00637     { 
00638       decision += (current_x << 2) + 6;
00639     }
00640     else
00641     {
00642       decision += ((current_x - current_y) << 2) + 10;
00643       current_y--;
00644     }
00645     current_x++;
00646   } 
00647 }
00648 
00649 /**
00650   * @brief  Draws an poly-line (between many points).
00651   * @param  Points: Pointer to the points array
00652   * @param  PointCount: Number of points
00653   * @retval None
00654   */
00655 void BSP_LCD_DrawPolygon(pPoint Points, uint16_t PointCount)
00656 {
00657   int16_t x = 0, y = 0;
00658 
00659   if(PointCount < 2)
00660   {
00661     return;
00662   }
00663 
00664   BSP_LCD_DrawLine(Points->X, Points->Y, (Points+PointCount-1)->X, (Points+PointCount-1)->Y);
00665   
00666   while(--PointCount)
00667   {
00668     x = Points->X;
00669     y = Points->Y;
00670     Points++;
00671     BSP_LCD_DrawLine(x, y, Points->X, Points->Y);
00672   }
00673 }
00674 
00675 /**
00676   * @brief  Draws an ellipse on LCD.
00677   * @param  Xpos: X position
00678   * @param  Ypos: Y position
00679   * @param  XRadius: Ellipse X radius
00680   * @param  YRadius: Ellipse Y radius
00681   * @retval None
00682   */
00683 void BSP_LCD_DrawEllipse(int Xpos, int Ypos, int XRadius, int YRadius)
00684 {
00685   int x = 0, y = -YRadius, err = 2-2*XRadius, e2;
00686   float k = 0, rad1 = 0, rad2 = 0;
00687   
00688   rad1 = XRadius;
00689   rad2 = YRadius;
00690   
00691   k = (float)(rad2/rad1);
00692   
00693   do {      
00694     BSP_LCD_DrawPixel((Xpos-(uint16_t)(x/k)), (Ypos+y), DrawProp.TextColor);
00695     BSP_LCD_DrawPixel((Xpos+(uint16_t)(x/k)), (Ypos+y), DrawProp.TextColor);
00696     BSP_LCD_DrawPixel((Xpos+(uint16_t)(x/k)), (Ypos-y), DrawProp.TextColor);
00697     BSP_LCD_DrawPixel((Xpos-(uint16_t)(x/k)), (Ypos-y), DrawProp.TextColor);      
00698     
00699     e2 = err;
00700     if (e2 <= x) {
00701       err += ++x*2+1;
00702       if (-y == x && e2 <= y) e2 = 0;
00703     }
00704     if (e2 > y) err += ++y*2+1;     
00705   }
00706   while (y <= 0);
00707 }
00708 
00709 /**
00710   * @brief  Draws a bitmap picture (16 bpp).
00711   * @param  Xpos: Bmp X position in the LCD
00712   * @param  Ypos: Bmp Y position in the LCD
00713   * @param  pbmp: Pointer to Bmp picture address.
00714   * @retval None
00715   */
00716 void BSP_LCD_DrawBitmap(uint16_t Xpos, uint16_t Ypos, uint8_t *pbmp)
00717 {
00718   uint32_t height = 0;
00719   uint32_t width  = 0;
00720   
00721   
00722   /* Read bitmap width */
00723   width = *(uint16_t *) (pbmp + 18);
00724   width |= (*(uint16_t *) (pbmp + 20)) << 16;
00725   
00726   /* Read bitmap height */
00727   height = *(uint16_t *) (pbmp + 22);
00728   height |= (*(uint16_t *) (pbmp + 24)) << 16; 
00729   
00730   SetDisplayWindow(Xpos, Ypos, width, height);
00731   
00732   if(LcdDrv->DrawBitmap != NULL)
00733   {
00734     LcdDrv->DrawBitmap(Xpos, Ypos, pbmp);
00735   } 
00736   SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize());
00737 }
00738 
00739 /**
00740   * @brief  Draws RGB Image (16 bpp).
00741   * @param  Xpos:  X position in the LCD
00742   * @param  Ypos:  Y position in the LCD
00743   * @param  Xsize: X size in the LCD
00744   * @param  Ysize: Y size in the LCD
00745   * @param  pdata: Pointer to the RGB Image address.
00746   * @retval None
00747   */
00748 void BSP_LCD_DrawRGBImage(uint16_t Xpos, uint16_t Ypos, uint16_t Xsize, uint16_t Ysize, uint8_t *pdata)
00749 {
00750   
00751   SetDisplayWindow(Xpos, Ypos, Xsize, Ysize);
00752   
00753   if(LcdDrv->DrawRGBImage != NULL)
00754   {
00755     LcdDrv->DrawRGBImage(Xpos, Ypos, Xsize, Ysize, pdata);
00756   } 
00757   SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize());
00758 }
00759 
00760 /**
00761   * @brief  Draws a full rectangle.
00762   * @param  Xpos: X position
00763   * @param  Ypos: Y position
00764   * @param  Width: Rectangle width  
00765   * @param  Height: Rectangle height
00766   * @retval None
00767   */
00768 void BSP_LCD_FillRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
00769 {
00770   BSP_LCD_SetTextColor(DrawProp.TextColor);
00771   do
00772   {
00773     BSP_LCD_DrawHLine(Xpos, Ypos++, Width);    
00774   }
00775   while(Height--);
00776 }
00777 
00778 /**
00779   * @brief  Draws a full circle.
00780   * @param  Xpos: X position
00781   * @param  Ypos: Y position
00782   * @param  Radius: Circle radius
00783   * @retval None
00784   */
00785 void BSP_LCD_FillCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius)
00786 {
00787   int32_t  decision;        /* Decision Variable */ 
00788   uint32_t  current_x;    /* Current X Value */
00789   uint32_t  current_y;    /* Current Y Value */ 
00790   
00791   decision = 3 - (Radius << 1);
00792 
00793   current_x = 0;
00794   current_y = Radius;
00795   
00796   BSP_LCD_SetTextColor(DrawProp.TextColor);
00797 
00798   while (current_x <= current_y)
00799   {
00800     if(current_y > 0) 
00801     {
00802       BSP_LCD_DrawHLine(Xpos - current_y, Ypos + current_x, 2*current_y);
00803       BSP_LCD_DrawHLine(Xpos - current_y, Ypos - current_x, 2*current_y);
00804     }
00805 
00806     if(current_x > 0) 
00807     {
00808       BSP_LCD_DrawHLine(Xpos - current_x, Ypos - current_y, 2*current_x);
00809       BSP_LCD_DrawHLine(Xpos - current_x, Ypos + current_y, 2*current_x);
00810     }
00811     if (decision < 0)
00812     { 
00813       decision += (current_x << 2) + 6;
00814     }
00815     else
00816     {
00817       decision += ((current_x - current_y) << 2) + 10;
00818       current_y--;
00819     }
00820     current_x++;
00821   }
00822 
00823   BSP_LCD_SetTextColor(DrawProp.TextColor);
00824   BSP_LCD_DrawCircle(Xpos, Ypos, Radius);
00825 }
00826 
00827 /**
00828   * @brief  Draws a full poly-line (between many points).
00829   * @param  Points: Pointer to the points array
00830   * @param  PointCount: Number of points
00831   * @retval None
00832   */
00833 void BSP_LCD_FillPolygon(pPoint Points, uint16_t PointCount)
00834 {
00835   int16_t X = 0, Y = 0, X2 = 0, Y2 = 0, X_center = 0, Y_center = 0, X_first = 0, Y_first = 0, pixelX = 0, pixelY = 0, counter = 0;
00836   uint16_t  IMAGE_LEFT = 0, IMAGE_RIGHT = 0, IMAGE_TOP = 0, IMAGE_BOTTOM = 0;  
00837   
00838   IMAGE_LEFT = IMAGE_RIGHT = Points->X;
00839   IMAGE_TOP= IMAGE_BOTTOM = Points->Y;
00840   
00841   for(counter = 1; counter < PointCount; counter++)
00842   {
00843     pixelX = POLY_X(counter);
00844     if(pixelX < IMAGE_LEFT)
00845     {
00846       IMAGE_LEFT = pixelX;
00847     }
00848     if(pixelX > IMAGE_RIGHT)
00849     {
00850       IMAGE_RIGHT = pixelX;
00851     }
00852     
00853     pixelY = POLY_Y(counter);
00854     if(pixelY < IMAGE_TOP)
00855     { 
00856       IMAGE_TOP = pixelY;
00857     }
00858     if(pixelY > IMAGE_BOTTOM)
00859     {
00860       IMAGE_BOTTOM = pixelY;
00861     }
00862   }  
00863   
00864   if(PointCount < 2)
00865   {
00866     return;
00867   }
00868   
00869   X_center = (IMAGE_LEFT + IMAGE_RIGHT)/2;
00870   Y_center = (IMAGE_BOTTOM + IMAGE_TOP)/2;
00871   
00872   X_first = Points->X;
00873   Y_first = Points->Y;
00874   
00875   while(--PointCount)
00876   {
00877     X = Points->X;
00878     Y = Points->Y;
00879     Points++;
00880     X2 = Points->X;
00881     Y2 = Points->Y;    
00882     
00883     FillTriangle(X, X2, X_center, Y, Y2, Y_center);
00884     FillTriangle(X, X_center, X2, Y, Y_center, Y2);
00885     FillTriangle(X_center, X2, X, Y_center, Y2, Y);   
00886   }
00887   
00888   FillTriangle(X_first, X2, X_center, Y_first, Y2, Y_center);
00889   FillTriangle(X_first, X_center, X2, Y_first, Y_center, Y2);
00890   FillTriangle(X_center, X2, X_first, Y_center, Y2, Y_first);   
00891 }
00892 
00893 /**
00894   * @brief  Draws a full ellipse.
00895   * @param  Xpos: X position
00896   * @param  Ypos: Y position
00897   * @param  XRadius: Ellipse X radius
00898   * @param  YRadius: Ellipse Y radius  
00899   * @retval None
00900   */
00901 void BSP_LCD_FillEllipse(int Xpos, int Ypos, int XRadius, int YRadius)
00902 {
00903   int x = 0, y = -YRadius, err = 2-2*XRadius, e2;
00904   float k = 0, rad1 = 0, rad2 = 0;
00905   
00906   rad1 = XRadius;
00907   rad2 = YRadius;
00908   
00909   k = (float)(rad2/rad1);    
00910   
00911   do 
00912   { 
00913     BSP_LCD_DrawHLine((Xpos-(uint16_t)(x/k)), (Ypos+y), (2*(uint16_t)(x/k) + 1));
00914     BSP_LCD_DrawHLine((Xpos-(uint16_t)(x/k)), (Ypos-y), (2*(uint16_t)(x/k) + 1));
00915     
00916     e2 = err;
00917     if (e2 <= x) 
00918     {
00919       err += ++x*2+1;
00920       if (-y == x && e2 <= y) e2 = 0;
00921     }
00922     if (e2 > y) err += ++y*2+1;
00923   }
00924   while (y <= 0);
00925 }
00926 
00927 /**
00928   * @brief  Enables the display.
00929   * @retval None
00930   */
00931 void BSP_LCD_DisplayOn(void)
00932 {
00933   LcdDrv->DisplayOn();
00934 }
00935 
00936 /**
00937   * @brief  Disables the display.
00938   * @retval None
00939   */
00940 void BSP_LCD_DisplayOff(void)
00941 {
00942   LcdDrv->DisplayOff();
00943 }
00944 
00945 
00946 /**
00947   * @brief  Initializes the LCD GPIO special pins MSP.
00948   * @retval None
00949   */
00950 __weak void BSP_LCD_MspInit(void)
00951 {
00952   GPIO_InitTypeDef gpio_init_structure;
00953 
00954   /* Enable GPIOs clock */
00955   LCD_RESET_GPIO_CLK_ENABLE();
00956   LCD_TE_GPIO_CLK_ENABLE();
00957   LCD_BL_CTRL_GPIO_CLK_ENABLE();
00958   
00959   /* LCD_RESET GPIO configuration */
00960   gpio_init_structure.Pin       = LCD_RESET_PIN;     /* LCD_RESET pin has to be manually controlled */
00961   gpio_init_structure.Pull      = GPIO_NOPULL;
00962   gpio_init_structure.Speed     = GPIO_SPEED_FAST;
00963   gpio_init_structure.Mode      = GPIO_MODE_OUTPUT_PP;
00964   HAL_GPIO_Init(LCD_RESET_GPIO_PORT, &gpio_init_structure);
00965   HAL_GPIO_WritePin( LCD_RESET_GPIO_PORT, LCD_RESET_PIN, GPIO_PIN_RESET);
00966   
00967   /* LCD_TE GPIO configuration */
00968   gpio_init_structure.Pin       = LCD_TE_PIN;        /* LCD_TE pin has to be manually managed */
00969   gpio_init_structure.Mode      = GPIO_MODE_INPUT;
00970   HAL_GPIO_Init(LCD_TE_GPIO_PORT, &gpio_init_structure);
00971 
00972   /* LCD_BL_CTRL GPIO configuration */
00973   gpio_init_structure.Pin       = LCD_BL_CTRL_PIN;   /* LCD_BL_CTRL pin has to be manually controlled */
00974   gpio_init_structure.Mode      = GPIO_MODE_OUTPUT_PP;
00975   gpio_init_structure.Speed     = GPIO_SPEED_FREQ_LOW;
00976   HAL_GPIO_Init(LCD_BL_CTRL_GPIO_PORT, &gpio_init_structure);
00977 }
00978 
00979 /**
00980   * @brief  DeInitializes LCD GPIO special pins MSP.
00981   * @retval None
00982   */
00983 __weak void BSP_LCD_MspDeInit(void)
00984 {
00985   GPIO_InitTypeDef  gpio_init_structure;
00986 
00987   /* LCD_RESET GPIO deactivation */
00988   gpio_init_structure.Pin       = LCD_RESET_PIN;
00989   HAL_GPIO_DeInit(LCD_RESET_GPIO_PORT, gpio_init_structure.Pin);
00990 
00991   /* LCD_TE GPIO deactivation */
00992   gpio_init_structure.Pin       = LCD_TE_PIN;
00993   HAL_GPIO_DeInit(LCD_TE_GPIO_PORT, gpio_init_structure.Pin);
00994 
00995   /* LCD_BL_CTRL GPIO deactivation */
00996   gpio_init_structure.Pin       = LCD_BL_CTRL_PIN;
00997   HAL_GPIO_DeInit(LCD_BL_CTRL_GPIO_PORT, gpio_init_structure.Pin);
00998 
00999   /* GPIO pins clock can be shut down in the application
01000      by surcharging this __weak function */
01001 }
01002 
01003 /******************************************************************************
01004                             Static Functions
01005 *******************************************************************************/
01006 
01007 /**
01008   * @brief  Draws a character on LCD.
01009   * @param  Xpos: Line where to display the character shape
01010   * @param  Ypos: Start column address
01011   * @param  c: Pointer to the character data
01012   * @retval None
01013   */
01014 static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c)
01015 {
01016   uint32_t i = 0, j = 0;
01017   uint16_t height, width;
01018   uint8_t offset;
01019   uint8_t *pchar;
01020   uint32_t line;
01021   
01022   height = DrawProp.pFont->Height;
01023   width  = DrawProp.pFont->Width;
01024   
01025   offset =  8 *((width + 7)/8) -  width ;
01026   
01027   for(i = 0; i < height; i++)
01028   {
01029     pchar = ((uint8_t *)c + (width + 7)/8 * i);
01030     
01031     switch(((width + 7)/8))
01032     {
01033     case 1:
01034       line =  pchar[0];
01035       break;    
01036 
01037     case 2:
01038       line =  (pchar[0]<< 8) | pchar[1];
01039       break;
01040       
01041     case 3:
01042     default:
01043       line =  (pchar[0]<< 16) | (pchar[1]<< 8) | pchar[2];
01044       break;
01045     }  
01046     
01047     for (j = 0; j < width; j++)
01048     {
01049       if(line & (1 << (width- j + offset- 1))) 
01050       {
01051         BSP_LCD_DrawPixel((Xpos + j), Ypos, DrawProp.TextColor);
01052       }
01053       else
01054       {
01055         BSP_LCD_DrawPixel((Xpos + j), Ypos, DrawProp.BackColor);
01056       } 
01057     }
01058     Ypos++;
01059   }
01060 }
01061 
01062 /**
01063   * @brief  Sets display window.
01064   * @param  Xpos: LCD X position
01065   * @param  Ypos: LCD Y position
01066   * @param  Width: LCD window width
01067   * @param  Height: LCD window height  
01068   * @retval None
01069   */
01070 static void SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
01071 {
01072   if(LcdDrv->SetDisplayWindow != NULL)
01073   {
01074     LcdDrv->SetDisplayWindow(Xpos, Ypos, Width, Height);
01075   }  
01076 }
01077 
01078 /**
01079   * @brief  Fills a triangle (between 3 points).
01080   * @param  x1: Point 1 X position
01081   * @param  y1: Point 1 Y position
01082   * @param  x2: Point 2 X position
01083   * @param  y2: Point 2 Y position
01084   * @param  x3: Point 3 X position
01085   * @param  y3: Point 3 Y position
01086   * @retval None
01087   */
01088 static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3)
01089 { 
01090   int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, 
01091   yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, 
01092   curpixel = 0;
01093   
01094   deltax = ABS(x2 - x1);        /* The difference between the x's */
01095   deltay = ABS(y2 - y1);        /* The difference between the y's */
01096   x = x1;                       /* Start x off at the first pixel */
01097   y = y1;                       /* Start y off at the first pixel */
01098   
01099   if (x2 >= x1)                 /* The x-values are increasing */
01100   {
01101     xinc1 = 1;
01102     xinc2 = 1;
01103   }
01104   else                          /* The x-values are decreasing */
01105   {
01106     xinc1 = -1;
01107     xinc2 = -1;
01108   }
01109   
01110   if (y2 >= y1)                 /* The y-values are increasing */
01111   {
01112     yinc1 = 1;
01113     yinc2 = 1;
01114   }
01115   else                          /* The y-values are decreasing */
01116   {
01117     yinc1 = -1;
01118     yinc2 = -1;
01119   }
01120   
01121   if (deltax >= deltay)         /* There is at least one x-value for every y-value */
01122   {
01123     xinc1 = 0;                  /* Don't change the x when numerator >= denominator */
01124     yinc2 = 0;                  /* Don't change the y for every iteration */
01125     den = deltax;
01126     num = deltax / 2;
01127     numadd = deltay;
01128     numpixels = deltax;         /* There are more x-values than y-values */
01129   }
01130   else                          /* There is at least one y-value for every x-value */
01131   {
01132     xinc2 = 0;                  /* Don't change the x for every iteration */
01133     yinc1 = 0;                  /* Don't change the y when numerator >= denominator */
01134     den = deltay;
01135     num = deltay / 2;
01136     numadd = deltax;
01137     numpixels = deltay;         /* There are more y-values than x-values */
01138   }
01139   
01140   for (curpixel = 0; curpixel <= numpixels; curpixel++)
01141   {
01142     BSP_LCD_DrawLine(x, y, x3, y3);
01143     
01144     num += numadd;              /* Increase the numerator by the top of the fraction */
01145     if (num >= den)             /* Check if numerator >= denominator */
01146     {
01147       num -= den;               /* Calculate the new numerator value */
01148       x += xinc1;               /* Change the x as appropriate */
01149       y += yinc1;               /* Change the y as appropriate */
01150     }
01151     x += xinc2;                 /* Change the x as appropriate */
01152     y += yinc2;                 /* Change the y as appropriate */
01153   } 
01154 }
01155 
01156 /**
01157   * @}
01158   */  
01159   
01160 /**
01161   * @}
01162   */ 
01163   
01164 /**
01165   * @}
01166   */     
01167 
01168 /**
01169   * @}
01170   */  
01171 
01172 /************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/
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