STM32F413H-Discovery BSP User Manual: stm32f413h_discovery_lcd.c Source File

STM32F413H-Discovery BSP Drivers

stm32f413h_discovery_lcd.c
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00001 /**
00002   ******************************************************************************
00003   * @file    stm32f413h_discovery_lcd.c
00004   * @author  MCD Application Team
00005   * @version V1.0.0
00006   * @date    27-January-2017
00007   * @brief   This file includes the driver for Liquid Crystal Display (LCD) module
00008   *          mounted on STM32F413H-DISCOVERY board.
00009   ******************************************************************************
00010   * @attention
00011   *
00012   * <h2><center>&copy; COPYRIGHT(c) 2017 STMicroelectronics</center></h2>
00013   *
00014   * Redistribution and use in source and binary forms, with or without modification,
00015   * are permitted provided that the following conditions are met:
00016   *   1. Redistributions of source code must retain the above copyright notice,
00017   *      this list of conditions and the following disclaimer.
00018   *   2. Redistributions in binary form must reproduce the above copyright notice,
00019   *      this list of conditions and the following disclaimer in the documentation
00020   *      and/or other materials provided with the distribution.
00021   *   3. Neither the name of STMicroelectronics nor the names of its contributors
00022   *      may be used to endorse or promote products derived from this software
00023   *      without specific prior written permission.
00024   *
00025   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00026   * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00027   * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
00028   * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
00029   * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
00030   * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
00031   * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
00032   * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
00033   * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00034   * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00035   *
00036   ******************************************************************************
00037   */ 
00038 
00039 /* File Info : -----------------------------------------------------------------
00040                                    User NOTES
00041 1. How To use this driver:
00042 --------------------------
00043    - This driver is used to drive indirectly an LCD TFT.
00044    - This driver supports the LS016B8UY LCD.
00045    - The LS016B8UY component driver MUST be included with this driver.
00046 
00047 2. Driver description:
00048 ---------------------
00049   + Initialization steps:
00050      o Initialize the LCD using the BSP_LCD_Init() function.
00051   
00052   + Display on LCD
00053      o Clear the hole LCD using BSP_LCD_Clear() function or only one specified string
00054        line using the BSP_LCD_ClearStringLine() function.
00055      o Display a character on the specified line and column using the BSP_LCD_DisplayChar()
00056        function or a complete string line using the BSP_LCD_DisplayStringAtLine() function.
00057      o Display a string line on the specified position (x,y in pixel) and align mode
00058        using the BSP_LCD_DisplayStringAtLine() function.          
00059      o Draw and fill a basic shapes (dot, line, rectangle, circle, ellipse, .. bitmap) 
00060        on LCD using the available set of functions.     
00061  
00062 ------------------------------------------------------------------------------*/
00063     
00064 /* Includes ------------------------------------------------------------------*/
00065 #include "stm32f413h_discovery_lcd.h"  
00066 #include "../../../Utilities/Fonts/fonts.h"
00067 #include "../../../Utilities/Fonts/font24.c"
00068 #include "../../../Utilities/Fonts/font20.c"
00069 #include "../../../Utilities/Fonts/font16.c"
00070 #include "../../../Utilities/Fonts/font12.c"
00071 #include "../../../Utilities/Fonts/font8.c"
00072 
00073 /** @addtogroup BSP
00074   * @{
00075   */
00076 
00077 /** @addtogroup STM32F413H_DISCOVERY
00078   * @{
00079   */
00080     
00081 /** @defgroup STM32F413H_DISCOVERY_LCD STM32F413H_DISCOVERY LCD
00082   * @{
00083   */ 
00084 
00085 /** @defgroup STM32F413H_DISCOVERY_LCD_Private_Macros STM32F413H DISCOVERY LCD Private Macros
00086   * @{
00087   */
00088 #define POLY_X(Z)   ((int32_t)((Points + Z)->X))
00089 #define POLY_Y(Z)   ((int32_t)((Points + Z)->Y))           
00090 #define ABS(X)      ((X) > 0 ? (X) : -(X))      
00091 /**
00092   * @}
00093   */ 
00094     
00095 /** @defgroup STM32F413H_DISCOVERY_LCD_Private_Variables STM32F413H DISCOVERY LCD Private Variables
00096   * @{
00097   */ 
00098 LCD_DrawPropTypeDef DrawProp;
00099 static LCD_DrvTypeDef  *LcdDrv; 
00100 /**
00101   * @}
00102   */ 
00103 
00104 /** @defgroup STM32F413H_DISCOVERY_LCD_Private_FunctionPrototypes STM32F413H DISCOVERY LCD Private Functions Prototypes
00105   * @{
00106   */ 
00107 static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c);
00108 static void SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height);
00109 static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3);
00110 /**
00111   * @}
00112   */ 
00113 
00114 /** @defgroup STM32F413H_DISCOVERY_LCD_Private_Functions STM32F413H DISCOVERY LCD Private Functions
00115   * @{
00116   */
00117 /**
00118   * @brief  Initializes the LCD.
00119   * @retval LCD state
00120   */
00121 uint8_t BSP_LCD_Init(void)
00122 {
00123  return (BSP_LCD_InitEx(LCD_ORIENTATION_LANDSCAPE));
00124 }
00125 /**
00126   * @brief  Initializes the LCD with a given orientation.
00127   * @param  orientation: LCD_ORIENTATION_PORTRAIT or LCD_ORIENTATION_LANDSCAPE
00128   *         or LCD_ORIENTATION_LANDSCAPE_ROT180
00129   * @retval LCD state
00130   */
00131 uint8_t BSP_LCD_InitEx(uint32_t orientation)
00132 { 
00133   uint8_t ret = LCD_ERROR;
00134 
00135   /* Default value for draw propriety */
00136   DrawProp.BackColor = 0xFFFF;
00137   DrawProp.pFont     = &Font24;
00138   DrawProp.TextColor = 0x0000;
00139   
00140   /* Initialize LCD special pins GPIOs */
00141   BSP_LCD_MspInit();
00142   
00143   /* Backlight control signal assertion */
00144   HAL_GPIO_WritePin(LCD_BL_CTRL_GPIO_PORT, LCD_BL_CTRL_PIN, GPIO_PIN_SET);
00145   
00146   /* Apply hardware reset according to procedure indicated in FRD154BP2901 documentation */
00147   HAL_GPIO_WritePin(LCD_RESET_GPIO_PORT, LCD_RESET_PIN, GPIO_PIN_RESET);
00148   HAL_Delay(5);   /* Reset signal asserted during 5ms  */
00149   HAL_GPIO_WritePin(LCD_RESET_GPIO_PORT, LCD_RESET_PIN, GPIO_PIN_SET);
00150   HAL_Delay(10);  /* Reset signal released during 10ms */
00151   HAL_GPIO_WritePin(LCD_RESET_GPIO_PORT, LCD_RESET_PIN, GPIO_PIN_RESET);
00152   HAL_Delay(20);  /* Reset signal asserted during 20ms */
00153   HAL_GPIO_WritePin(LCD_RESET_GPIO_PORT, LCD_RESET_PIN, GPIO_PIN_SET);
00154   HAL_Delay(10);  /* Reset signal released during 10ms */
00155   
00156   if(ST7789H2_drv.ReadID() == ST7789H2_ID)
00157   {    
00158     LcdDrv = &ST7789H2_drv;
00159     
00160     /* LCD Init */   
00161     LcdDrv->Init();
00162     
00163     if(orientation == LCD_ORIENTATION_PORTRAIT)
00164     {
00165       ST7789H2_SetOrientation(ST7789H2_ORIENTATION_PORTRAIT); 
00166     }
00167     else if(orientation == LCD_ORIENTATION_LANDSCAPE_ROT180)
00168     {
00169       ST7789H2_SetOrientation(ST7789H2_ORIENTATION_LANDSCAPE_ROT180);
00170     }
00171     else
00172     {
00173       /* Default landscape orientation is selected */
00174     }
00175     /* Initialize the font */
00176     BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
00177     
00178     ret = LCD_OK;   
00179   }
00180   
00181   return ret;
00182 }
00183 
00184 /**
00185   * @brief  DeInitializes the LCD.
00186   * @retval LCD state
00187   */
00188 uint8_t BSP_LCD_DeInit(void)
00189 { 
00190   /* Actually LcdDrv does not provide a DeInit function */
00191   return LCD_OK;
00192 }
00193 
00194 /**
00195   * @brief  Gets the LCD X size. 
00196   * @retval Used LCD X size
00197   */
00198 uint32_t BSP_LCD_GetXSize(void)
00199 {
00200   return(LcdDrv->GetLcdPixelWidth());
00201 }
00202 
00203 /**
00204   * @brief  Gets the LCD Y size. 
00205   * @retval Used LCD Y size
00206   */
00207 uint32_t BSP_LCD_GetYSize(void)
00208 {
00209   return(LcdDrv->GetLcdPixelHeight());
00210 }
00211 
00212 /**
00213   * @brief  Gets the LCD text color.
00214   * @retval Used text color.
00215   */
00216 uint16_t BSP_LCD_GetTextColor(void)
00217 {
00218   return DrawProp.TextColor;
00219 }
00220 
00221 /**
00222   * @brief  Gets the LCD background color.
00223   * @retval Used background color
00224   */
00225 uint16_t BSP_LCD_GetBackColor(void)
00226 {
00227   return DrawProp.BackColor;
00228 }
00229 
00230 /**
00231   * @brief  Sets the LCD text color.
00232   * @param  Color: Text color code
00233   */
00234 void BSP_LCD_SetTextColor(uint16_t Color)
00235 {
00236   DrawProp.TextColor = Color;
00237 }
00238 
00239 /**
00240   * @brief  Sets the LCD background color.
00241   * @param  Color: Background color code
00242   */
00243 void BSP_LCD_SetBackColor(uint16_t Color)
00244 {
00245   DrawProp.BackColor = Color;
00246 }
00247 
00248 /**
00249   * @brief  Sets the LCD text font.
00250   * @param  fonts: Font to be used
00251   */
00252 void BSP_LCD_SetFont(sFONT *fonts)
00253 {
00254   DrawProp.pFont = fonts;
00255 }
00256 
00257 /**
00258   * @brief  Gets the LCD text font.
00259   * @retval Used font
00260   */
00261 sFONT *BSP_LCD_GetFont(void)
00262 {
00263   return DrawProp.pFont;
00264 }
00265 
00266 /**
00267   * @brief  Clears the hole LCD.
00268   * @param  Color: Color of the background
00269   */
00270 void BSP_LCD_Clear(uint16_t Color)
00271 { 
00272   uint32_t counter = 0;
00273   uint32_t y_size = 0;
00274   uint32_t color_backup = DrawProp.TextColor; 
00275 
00276   DrawProp.TextColor = Color;
00277   y_size =  BSP_LCD_GetYSize();
00278   
00279   for(counter = 0; counter < y_size; counter++)
00280   {
00281     BSP_LCD_DrawHLine(0, counter, BSP_LCD_GetXSize());
00282   }
00283   DrawProp.TextColor = color_backup; 
00284   BSP_LCD_SetTextColor(DrawProp.TextColor);
00285 }
00286 
00287 /**
00288   * @brief  Clears the selected line.
00289   * @param  Line: Line to be cleared
00290   *          This parameter can be one of the following values:
00291   *            @arg  0..9: if the Current fonts is Font16x24
00292   *            @arg  0..19: if the Current fonts is Font12x12 or Font8x12
00293   *            @arg  0..29: if the Current fonts is Font8x8
00294   */
00295 void BSP_LCD_ClearStringLine(uint16_t Line)
00296 { 
00297   uint32_t color_backup = DrawProp.TextColor; 
00298 
00299   DrawProp.TextColor = DrawProp.BackColor;;
00300     
00301   /* Draw a rectangle with background color */
00302   BSP_LCD_FillRect(0, (Line * DrawProp.pFont->Height), BSP_LCD_GetXSize(), DrawProp.pFont->Height);
00303   
00304   DrawProp.TextColor = color_backup;
00305   BSP_LCD_SetTextColor(DrawProp.TextColor);
00306 }
00307 
00308 /**
00309   * @brief  Displays one character.
00310   * @param  Xpos: Start column address
00311   * @param  Ypos: Line where to display the character shape.
00312   * @param  Ascii: Character ascii code
00313   *           This parameter must be a number between Min_Data = 0x20 and Max_Data = 0x7E
00314   */
00315 void BSP_LCD_DisplayChar(uint16_t Xpos, uint16_t Ypos, uint8_t Ascii)
00316 {
00317   DrawChar(Xpos, Ypos, &DrawProp.pFont->table[(Ascii-' ') *\
00318     DrawProp.pFont->Height * ((DrawProp.pFont->Width + 7) / 8)]);
00319 }
00320 
00321 /**
00322   * @brief  Displays characters on the LCD.
00323   * @param  Xpos: X position (in pixel)
00324   * @param  Ypos: Y position (in pixel)   
00325   * @param  Text: Pointer to string to display on LCD
00326   * @param  Mode: Display mode
00327   *          This parameter can be one of the following values:
00328   *            @arg  CENTER_MODE
00329   *            @arg  RIGHT_MODE
00330   *            @arg  LEFT_MODE
00331   */
00332 void BSP_LCD_DisplayStringAt(uint16_t Xpos, uint16_t Ypos, uint8_t *Text, Line_ModeTypdef Mode)
00333 {
00334   uint16_t refcolumn = 1, i = 0;
00335   uint32_t size = 0, xsize = 0; 
00336   uint8_t  *ptr = Text;
00337   
00338   /* Get the text size */
00339   while (*ptr++) size ++ ;
00340   
00341   /* Characters number per line */
00342   xsize = (BSP_LCD_GetXSize()/DrawProp.pFont->Width);
00343   
00344   switch (Mode)
00345   {
00346   case CENTER_MODE:
00347     {
00348       refcolumn = Xpos + ((xsize - size)* DrawProp.pFont->Width) / 2;
00349       break;
00350     }
00351   case LEFT_MODE:
00352     {
00353       refcolumn = Xpos;
00354       break;
00355     }
00356   case RIGHT_MODE:
00357     {
00358       refcolumn =  - Xpos + ((xsize - size)*DrawProp.pFont->Width);
00359       break;
00360     }    
00361   default:
00362     {
00363       refcolumn = Xpos;
00364       break;
00365     }
00366   }
00367   
00368   /* Check that the Start column is located in the screen */
00369   if ((refcolumn < 1) || (refcolumn >= 0x8000))
00370   {
00371     refcolumn = 1;
00372   }
00373 
00374   /* Send the string character by character on lCD */
00375   while ((*Text != 0) & (((BSP_LCD_GetXSize() - (i*DrawProp.pFont->Width)) & 0xFFFF) >= DrawProp.pFont->Width))
00376   {
00377     /* Display one character on LCD */
00378     BSP_LCD_DisplayChar(refcolumn, Ypos, *Text);
00379     /* Decrement the column position by 16 */
00380     refcolumn += DrawProp.pFont->Width;
00381     /* Point on the next character */
00382     Text++;
00383     i++;
00384   }
00385 }
00386 
00387 /**
00388   * @brief  Displays a character on the LCD.
00389   * @param  Line: Line where to display the character shape
00390   *          This parameter can be one of the following values:
00391   *            @arg  0..9: if the Current fonts is Font16x24  
00392   *            @arg  0..19: if the Current fonts is Font12x12 or Font8x12
00393   *            @arg  0..29: if the Current fonts is Font8x8
00394   * @param  ptr: Pointer to string to display on LCD
00395   */
00396 void BSP_LCD_DisplayStringAtLine(uint16_t Line, uint8_t *ptr)
00397 {
00398   BSP_LCD_DisplayStringAt(0, LINE(Line), ptr, LEFT_MODE);
00399 }
00400 
00401 /**
00402   * @brief  Reads an LCD pixel.
00403   * @param  Xpos: X position 
00404   * @param  Ypos: Y position 
00405   * @retval RGB pixel color
00406   */
00407 uint16_t BSP_LCD_ReadPixel(uint16_t Xpos, uint16_t Ypos)
00408 {
00409   uint16_t ret = 0;
00410   
00411   if(LcdDrv->ReadPixel != NULL)
00412   {
00413     ret = LcdDrv->ReadPixel(Xpos, Ypos);
00414   }
00415     
00416   return ret;
00417 }
00418 
00419 /**
00420   * @brief  Draws a pixel on LCD.
00421   * @param  Xpos: X position 
00422   * @param  Ypos: Y position
00423   * @param  RGB_Code: Pixel color in RGB mode (5-6-5)
00424   */
00425 void BSP_LCD_DrawPixel(uint16_t Xpos, uint16_t Ypos, uint16_t RGB_Code)
00426 {
00427   if(LcdDrv->WritePixel != NULL)
00428   {
00429     LcdDrv->WritePixel(Xpos, Ypos, RGB_Code);
00430   }
00431 }
00432   
00433 /**
00434   * @brief  Draws an horizontal line.
00435   * @param  Xpos: X position
00436   * @param  Ypos: Y position
00437   * @param  Length: Line length
00438   */
00439 void BSP_LCD_DrawHLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length)
00440 {
00441   uint32_t index = 0;
00442   
00443   if(LcdDrv->DrawHLine != NULL)
00444   {
00445     LcdDrv->DrawHLine(DrawProp.TextColor, Xpos, Ypos, Length);
00446   }
00447   else
00448   {
00449     for(index = 0; index < Length; index++)
00450     {
00451       BSP_LCD_DrawPixel((Xpos + index), Ypos, DrawProp.TextColor);
00452     }
00453   }
00454 }
00455 
00456 /**
00457   * @brief  Draws a vertical line.
00458   * @param  Xpos: X position
00459   * @param  Ypos: Y position
00460   * @param  Length: Line length
00461   */
00462 void BSP_LCD_DrawVLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length)
00463 {
00464   uint32_t index = 0;
00465   
00466   if(LcdDrv->DrawVLine != NULL)
00467   {
00468     LcdDrv->DrawVLine(DrawProp.TextColor, Xpos, Ypos, Length);
00469   }
00470   else
00471   {
00472     for(index = 0; index < Length; index++)
00473     {
00474       BSP_LCD_DrawPixel(Xpos, Ypos + index, DrawProp.TextColor);
00475     }
00476   }
00477 }
00478 
00479 /**
00480   * @brief  Draws an uni-line (between two points).
00481   * @param  x1: Point 1 X position
00482   * @param  y1: Point 1 Y position
00483   * @param  x2: Point 2 X position
00484   * @param  y2: Point 2 Y position
00485   */
00486 void BSP_LCD_DrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2)
00487 {
00488   int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, 
00489   yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, 
00490   curpixel = 0;
00491   
00492   deltax = ABS(x2 - x1);        /* The difference between the x's */
00493   deltay = ABS(y2 - y1);        /* The difference between the y's */
00494   x = x1;                       /* Start x off at the first pixel */
00495   y = y1;                       /* Start y off at the first pixel */
00496   
00497   if (x2 >= x1)                 /* The x-values are increasing */
00498   {
00499     xinc1 = 1;
00500     xinc2 = 1;
00501   }
00502   else                          /* The x-values are decreasing */
00503   {
00504     xinc1 = -1;
00505     xinc2 = -1;
00506   }
00507   
00508   if (y2 >= y1)                 /* The y-values are increasing */
00509   {
00510     yinc1 = 1;
00511     yinc2 = 1;
00512   }
00513   else                          /* The y-values are decreasing */
00514   {
00515     yinc1 = -1;
00516     yinc2 = -1;
00517   }
00518   
00519   if (deltax >= deltay)         /* There is at least one x-value for every y-value */
00520   {
00521     xinc1 = 0;                  /* Don't change the x when numerator >= denominator */
00522     yinc2 = 0;                  /* Don't change the y for every iteration */
00523     den = deltax;
00524     num = deltax / 2;
00525     numadd = deltay;
00526     numpixels = deltax;         /* There are more x-values than y-values */
00527   }
00528   else                          /* There is at least one y-value for every x-value */
00529   {
00530     xinc2 = 0;                  /* Don't change the x for every iteration */
00531     yinc1 = 0;                  /* Don't change the y when numerator >= denominator */
00532     den = deltay;
00533     num = deltay / 2;
00534     numadd = deltax;
00535     numpixels = deltay;         /* There are more y-values than x-values */
00536   }
00537   
00538   for (curpixel = 0; curpixel <= numpixels; curpixel++)
00539   {
00540     BSP_LCD_DrawPixel(x, y, DrawProp.TextColor);  /* Draw the current pixel */
00541     num += numadd;                            /* Increase the numerator by the top of the fraction */
00542     if (num >= den)                           /* Check if numerator >= denominator */
00543     {
00544       num -= den;                             /* Calculate the new numerator value */
00545       x += xinc1;                             /* Change the x as appropriate */
00546       y += yinc1;                             /* Change the y as appropriate */
00547     }
00548     x += xinc2;                               /* Change the x as appropriate */
00549     y += yinc2;                               /* Change the y as appropriate */
00550   }
00551 }
00552 
00553 /**
00554   * @brief  Draws a rectangle.
00555   * @param  Xpos: X position
00556   * @param  Ypos: Y position
00557   * @param  Width: Rectangle width  
00558   * @param  Height: Rectangle height
00559   */
00560 void BSP_LCD_DrawRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
00561 {
00562   /* Draw horizontal lines */
00563   BSP_LCD_DrawHLine(Xpos, Ypos, Width);
00564   BSP_LCD_DrawHLine(Xpos, (Ypos+ Height), Width);
00565   
00566   /* Draw vertical lines */
00567   BSP_LCD_DrawVLine(Xpos, Ypos, Height);
00568   BSP_LCD_DrawVLine((Xpos + Width), Ypos, Height);
00569 }
00570                             
00571 /**
00572   * @brief  Draws a circle.
00573   * @param  Xpos: X position
00574   * @param  Ypos: Y position
00575   * @param  Radius: Circle radius
00576   */
00577 void BSP_LCD_DrawCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius)
00578 {
00579   int32_t  decision;       /* Decision Variable */ 
00580   uint32_t  current_x;   /* Current X Value */
00581   uint32_t  current_y;   /* Current Y Value */ 
00582   
00583   decision = 3 - (Radius << 1);
00584   current_x = 0;
00585   current_y = Radius;
00586   
00587   while (current_x <= current_y)
00588   {
00589     BSP_LCD_DrawPixel((Xpos + current_x), (Ypos - current_y), DrawProp.TextColor);
00590 
00591     BSP_LCD_DrawPixel((Xpos - current_x), (Ypos - current_y), DrawProp.TextColor);
00592 
00593     BSP_LCD_DrawPixel((Xpos + current_y), (Ypos - current_x), DrawProp.TextColor);
00594 
00595     BSP_LCD_DrawPixel((Xpos - current_y), (Ypos - current_x), DrawProp.TextColor);
00596 
00597     BSP_LCD_DrawPixel((Xpos + current_x), (Ypos + current_y), DrawProp.TextColor);
00598 
00599     BSP_LCD_DrawPixel((Xpos - current_x), (Ypos + current_y), DrawProp.TextColor);
00600 
00601     BSP_LCD_DrawPixel((Xpos + current_y), (Ypos + current_x), DrawProp.TextColor);
00602 
00603     BSP_LCD_DrawPixel((Xpos - current_y), (Ypos + current_x), DrawProp.TextColor);   
00604 
00605     /* Initialize the font */
00606     BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
00607 
00608     if (decision < 0)
00609     { 
00610       decision += (current_x << 2) + 6;
00611     }
00612     else
00613     {
00614       decision += ((current_x - current_y) << 2) + 10;
00615       current_y--;
00616     }
00617     current_x++;
00618   } 
00619 }
00620 
00621 /**
00622   * @brief  Draws an poly-line (between many points).
00623   * @param  Points: Pointer to the points array
00624   * @param  PointCount: Number of points
00625   */
00626 void BSP_LCD_DrawPolygon(pPoint Points, uint16_t PointCount)
00627 {
00628   int16_t x = 0, y = 0;
00629 
00630   if(PointCount < 2)
00631   {
00632     return;
00633   }
00634 
00635   BSP_LCD_DrawLine(Points->X, Points->Y, (Points+PointCount-1)->X, (Points+PointCount-1)->Y);
00636   
00637   while(--PointCount)
00638   {
00639     x = Points->X;
00640     y = Points->Y;
00641     Points++;
00642     BSP_LCD_DrawLine(x, y, Points->X, Points->Y);
00643   }
00644 }
00645 
00646 /**
00647   * @brief  Draws an ellipse on LCD.
00648   * @param  Xpos: X position
00649   * @param  Ypos: Y position
00650   * @param  XRadius: Ellipse X radius
00651   * @param  YRadius: Ellipse Y radius
00652   */
00653 void BSP_LCD_DrawEllipse(int Xpos, int Ypos, int XRadius, int YRadius)
00654 {
00655   int x = 0, y = -YRadius, err = 2-2*XRadius, e2;
00656   float k = 0, rad1 = 0, rad2 = 0;
00657   
00658   rad1 = XRadius;
00659   rad2 = YRadius;
00660   
00661   k = (float)(rad2/rad1);
00662   
00663   do {      
00664     BSP_LCD_DrawPixel((Xpos-(uint16_t)(x/k)), (Ypos+y), DrawProp.TextColor);
00665     BSP_LCD_DrawPixel((Xpos+(uint16_t)(x/k)), (Ypos+y), DrawProp.TextColor);
00666     BSP_LCD_DrawPixel((Xpos+(uint16_t)(x/k)), (Ypos-y), DrawProp.TextColor);
00667     BSP_LCD_DrawPixel((Xpos-(uint16_t)(x/k)), (Ypos-y), DrawProp.TextColor);      
00668     
00669     e2 = err;
00670     if (e2 <= x) {
00671       err += ++x*2+1;
00672       if (-y == x && e2 <= y) e2 = 0;
00673     }
00674     if (e2 > y) err += ++y*2+1;     
00675   }
00676   while (y <= 0);
00677 }
00678 
00679 /**
00680   * @brief  Draws a bitmap picture (16 bpp).
00681   * @param  Xpos: Bmp X position in the LCD
00682   * @param  Ypos: Bmp Y position in the LCD
00683   * @param  pbmp: Pointer to Bmp picture address.
00684   */
00685 void BSP_LCD_DrawBitmap(uint16_t Xpos, uint16_t Ypos, uint8_t *pbmp)
00686 {
00687   uint32_t height = 0;
00688   uint32_t width  = 0;
00689  
00690   /* Read bitmap width */
00691   width = *(uint16_t *) (pbmp + 18);
00692   width |= (*(uint16_t *) (pbmp + 20)) << 16;
00693   
00694   /* Read bitmap height */
00695   height = *(uint16_t *) (pbmp + 22);
00696   height |= (*(uint16_t *) (pbmp + 24)) << 16; 
00697   
00698   SetDisplayWindow(Xpos, Ypos, width, height);
00699   
00700   if(LcdDrv->DrawBitmap != NULL)
00701   {
00702     LcdDrv->DrawBitmap(Xpos, Ypos, pbmp);
00703   } 
00704   SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize());
00705 }
00706 
00707 /**
00708   * @brief  Draws RGB Image (16 bpp).
00709   * @param  Xpos:  X position in the LCD
00710   * @param  Ypos:  Y position in the LCD
00711   * @param  Xsize: X size in the LCD
00712   * @param  Ysize: Y size in the LCD
00713   * @param  pdata: Pointer to the RGB Image address.
00714   */
00715 void BSP_LCD_DrawRGBImage(uint16_t Xpos, uint16_t Ypos, uint16_t Xsize, uint16_t Ysize, uint8_t *pdata)
00716 {
00717   
00718   SetDisplayWindow(Xpos, Ypos, Xsize, Ysize);
00719   
00720   if(LcdDrv->DrawRGBImage != NULL)
00721   {
00722     LcdDrv->DrawRGBImage(Xpos, Ypos, Xsize, Ysize, pdata);
00723   } 
00724   SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize());
00725 }
00726 
00727 /**
00728   * @brief  Draws a full rectangle.
00729   * @param  Xpos: X position
00730   * @param  Ypos: Y position
00731   * @param  Width: Rectangle width  
00732   * @param  Height: Rectangle height
00733   */
00734 void BSP_LCD_FillRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
00735 {
00736   BSP_LCD_SetTextColor(DrawProp.TextColor);
00737   do
00738   {
00739     BSP_LCD_DrawHLine(Xpos, Ypos++, Width);    
00740   }
00741   while(Height--);
00742 }
00743 
00744 /**
00745   * @brief  Draws a full circle.
00746   * @param  Xpos: X position
00747   * @param  Ypos: Y position
00748   * @param  Radius: Circle radius
00749   */
00750 void BSP_LCD_FillCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius)
00751 {
00752   int32_t  decision;        /* Decision Variable */ 
00753   uint32_t  current_x;    /* Current X Value */
00754   uint32_t  current_y;    /* Current Y Value */ 
00755   
00756   decision = 3 - (Radius << 1);
00757 
00758   current_x = 0;
00759   current_y = Radius;
00760   
00761   BSP_LCD_SetTextColor(DrawProp.TextColor);
00762 
00763   while (current_x <= current_y)
00764   {
00765     if(current_y > 0) 
00766     {
00767       BSP_LCD_DrawHLine(Xpos - current_y, Ypos + current_x, 2*current_y);
00768       BSP_LCD_DrawHLine(Xpos - current_y, Ypos - current_x, 2*current_y);
00769     }
00770 
00771     if(current_x > 0) 
00772     {
00773       BSP_LCD_DrawHLine(Xpos - current_x, Ypos - current_y, 2*current_x);
00774       BSP_LCD_DrawHLine(Xpos - current_x, Ypos + current_y, 2*current_x);
00775     }
00776     if (decision < 0)
00777     { 
00778       decision += (current_x << 2) + 6;
00779     }
00780     else
00781     {
00782       decision += ((current_x - current_y) << 2) + 10;
00783       current_y--;
00784     }
00785     current_x++;
00786   }
00787 
00788   BSP_LCD_SetTextColor(DrawProp.TextColor);
00789   BSP_LCD_DrawCircle(Xpos, Ypos, Radius);
00790 }
00791 
00792 /**
00793   * @brief  Draws a full poly-line (between many points).
00794   * @param  Points: Pointer to the points array
00795   * @param  PointCount: Number of points
00796   */
00797 void BSP_LCD_FillPolygon(pPoint Points, uint16_t PointCount)
00798 {
00799   int16_t X = 0, Y = 0, X2 = 0, Y2 = 0, X_center = 0, Y_center = 0, X_first = 0, Y_first = 0, pixelX = 0, pixelY = 0, counter = 0;
00800   uint16_t  IMAGE_LEFT = 0, IMAGE_RIGHT = 0, IMAGE_TOP = 0, IMAGE_BOTTOM = 0;  
00801   
00802   IMAGE_LEFT = IMAGE_RIGHT = Points->X;
00803   IMAGE_TOP= IMAGE_BOTTOM = Points->Y;
00804   
00805   for(counter = 1; counter < PointCount; counter++)
00806   {
00807     pixelX = POLY_X(counter);
00808     if(pixelX < IMAGE_LEFT)
00809     {
00810       IMAGE_LEFT = pixelX;
00811     }
00812     if(pixelX > IMAGE_RIGHT)
00813     {
00814       IMAGE_RIGHT = pixelX;
00815     }
00816     
00817     pixelY = POLY_Y(counter);
00818     if(pixelY < IMAGE_TOP)
00819     { 
00820       IMAGE_TOP = pixelY;
00821     }
00822     if(pixelY > IMAGE_BOTTOM)
00823     {
00824       IMAGE_BOTTOM = pixelY;
00825     }
00826   }  
00827   
00828   if(PointCount < 2)
00829   {
00830     return;
00831   }
00832   
00833   X_center = (IMAGE_LEFT + IMAGE_RIGHT)/2;
00834   Y_center = (IMAGE_BOTTOM + IMAGE_TOP)/2;
00835   
00836   X_first = Points->X;
00837   Y_first = Points->Y;
00838   
00839   while(--PointCount)
00840   {
00841     X = Points->X;
00842     Y = Points->Y;
00843     Points++;
00844     X2 = Points->X;
00845     Y2 = Points->Y;    
00846     
00847     FillTriangle(X, X2, X_center, Y, Y2, Y_center);
00848     FillTriangle(X, X_center, X2, Y, Y_center, Y2);
00849     FillTriangle(X_center, X2, X, Y_center, Y2, Y);   
00850   }
00851   
00852   FillTriangle(X_first, X2, X_center, Y_first, Y2, Y_center);
00853   FillTriangle(X_first, X_center, X2, Y_first, Y_center, Y2);
00854   FillTriangle(X_center, X2, X_first, Y_center, Y2, Y_first);   
00855 }
00856 
00857 /**
00858   * @brief  Draws a full ellipse.
00859   * @param  Xpos: X position
00860   * @param  Ypos: Y position
00861   * @param  XRadius: Ellipse X radius
00862   * @param  YRadius: Ellipse Y radius
00863   */
00864 void BSP_LCD_FillEllipse(int Xpos, int Ypos, int XRadius, int YRadius)
00865 {
00866   int x = 0, y = -YRadius, err = 2-2*XRadius, e2;
00867   float k = 0, rad1 = 0, rad2 = 0;
00868   
00869   rad1 = XRadius;
00870   rad2 = YRadius;
00871   
00872   k = (float)(rad2/rad1);    
00873   
00874   do 
00875   { 
00876     BSP_LCD_DrawHLine((Xpos-(uint16_t)(x/k)), (Ypos+y), (2*(uint16_t)(x/k) + 1));
00877     BSP_LCD_DrawHLine((Xpos-(uint16_t)(x/k)), (Ypos-y), (2*(uint16_t)(x/k) + 1));
00878     
00879     e2 = err;
00880     if (e2 <= x) 
00881     {
00882       err += ++x*2+1;
00883       if (-y == x && e2 <= y) e2 = 0;
00884     }
00885     if (e2 > y) err += ++y*2+1;
00886   }
00887   while (y <= 0);
00888 }
00889 
00890 /**
00891   * @brief  Enables the display.
00892   */
00893 void BSP_LCD_DisplayOn(void)
00894 {
00895   LcdDrv->DisplayOn();
00896 }
00897 
00898 /**
00899   * @brief  Disables the display.
00900   */
00901 void BSP_LCD_DisplayOff(void)
00902 {
00903   LcdDrv->DisplayOff();
00904 }
00905 
00906 /**
00907   * @brief  Initializes the LCD GPIO special pins MSP.
00908   */
00909 __weak void BSP_LCD_MspInit(void)
00910 {
00911   GPIO_InitTypeDef gpio_init_structure;
00912 
00913   /* Enable GPIOs clock */
00914   LCD_RESET_GPIO_CLK_ENABLE();
00915   LCD_TE_GPIO_CLK_ENABLE();
00916   LCD_BL_CTRL_GPIO_CLK_ENABLE();
00917 
00918   /* LCD_RESET GPIO configuration */
00919   gpio_init_structure.Pin       = LCD_RESET_PIN;     /* LCD_RESET pin has to be manually controlled */
00920   gpio_init_structure.Pull      = GPIO_NOPULL;
00921   gpio_init_structure.Speed     = GPIO_SPEED_FAST;
00922   gpio_init_structure.Mode      = GPIO_MODE_OUTPUT_PP;
00923   HAL_GPIO_Init(LCD_RESET_GPIO_PORT, &gpio_init_structure);
00924 
00925   /* LCD_TE GPIO configuration */
00926   gpio_init_structure.Pin       = LCD_TE_PIN;        /* LCD_TE pin has to be manually managed */
00927   gpio_init_structure.Mode      = GPIO_MODE_INPUT;
00928   HAL_GPIO_Init(LCD_TE_GPIO_PORT, &gpio_init_structure);
00929 
00930   /* LCD_BL_CTRL GPIO configuration */
00931   gpio_init_structure.Pin       = LCD_BL_CTRL_PIN;   /* LCD_BL_CTRL pin has to be manually controlled */
00932   gpio_init_structure.Mode      = GPIO_MODE_OUTPUT_PP;
00933   HAL_GPIO_Init(LCD_BL_CTRL_GPIO_PORT, &gpio_init_structure);
00934 }
00935 
00936 /**
00937   * @brief  DeInitializes LCD GPIO special pins MSP.
00938   */
00939 __weak void BSP_LCD_MspDeInit(void)
00940 {
00941   GPIO_InitTypeDef  gpio_init_structure;
00942 
00943   /* LCD_RESET GPIO deactivation */
00944   gpio_init_structure.Pin       = LCD_RESET_PIN;
00945   HAL_GPIO_DeInit(LCD_RESET_GPIO_PORT, gpio_init_structure.Pin);
00946 
00947   /* LCD_TE GPIO deactivation */
00948   gpio_init_structure.Pin       = LCD_TE_PIN;
00949   HAL_GPIO_DeInit(LCD_TE_GPIO_PORT, gpio_init_structure.Pin);
00950 
00951   /* LCD_BL_CTRL GPIO deactivation */
00952   gpio_init_structure.Pin       = LCD_BL_CTRL_PIN;
00953   HAL_GPIO_DeInit(LCD_BL_CTRL_GPIO_PORT, gpio_init_structure.Pin);
00954 
00955   /* GPIO pins clock can be shut down in the application
00956      by surcharging this __weak function */
00957 }
00958 
00959 /**
00960   * @}
00961   */ 
00962 /******************************************************************************
00963                             Static Functions
00964 *******************************************************************************/
00965 /** @addtogroup STM32F413H_DISCOVERY_LCD_Private_FunctionPrototypes
00966   * @{
00967   */ 
00968 
00969 /**
00970   * @brief  Draws a character on LCD.
00971   * @param  Xpos: Line where to display the character shape
00972   * @param  Ypos: Start column address
00973   * @param  c: Pointer to the character data
00974   */
00975 static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c)
00976 {
00977   uint32_t i = 0, j = 0;
00978   uint16_t height, width;
00979   uint8_t offset;
00980   uint8_t *pchar;
00981   uint32_t line;
00982   
00983   height = DrawProp.pFont->Height;
00984   width  = DrawProp.pFont->Width;
00985   
00986   offset =  8 *((width + 7)/8) -  width ;
00987   
00988   for(i = 0; i < height; i++)
00989   {
00990     pchar = ((uint8_t *)c + (width + 7)/8 * i);
00991     
00992     switch(((width + 7)/8))
00993     {
00994     case 1:
00995       line =  pchar[0];
00996       break;    
00997 
00998     case 2:
00999       line =  (pchar[0]<< 8) | pchar[1];
01000       break;
01001       
01002     case 3:
01003     default:
01004       line =  (pchar[0]<< 16) | (pchar[1]<< 8) | pchar[2];
01005       break;
01006     }  
01007     
01008     for (j = 0; j < width; j++)
01009     {
01010       if(line & (1 << (width- j + offset- 1))) 
01011       {
01012         BSP_LCD_DrawPixel((Xpos + j), Ypos, DrawProp.TextColor);
01013       }
01014       else
01015       {
01016         BSP_LCD_DrawPixel((Xpos + j), Ypos, DrawProp.BackColor);
01017       } 
01018     }
01019     Ypos++;
01020   }
01021 }
01022 
01023 /**
01024   * @brief  Sets display window.
01025   * @param  Xpos: LCD X position
01026   * @param  Ypos: LCD Y position
01027   * @param  Width: LCD window width
01028   * @param  Height: LCD window height  
01029   */
01030 static void SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
01031 {
01032   if(LcdDrv->SetDisplayWindow != NULL)
01033   {
01034     LcdDrv->SetDisplayWindow(Xpos, Ypos, Width, Height);
01035   }  
01036 }
01037 
01038 /**
01039   * @brief  Fills a triangle (between 3 points).
01040   * @param  x1: Point 1 X position
01041   * @param  y1: Point 1 Y position
01042   * @param  x2: Point 2 X position
01043   * @param  y2: Point 2 Y position
01044   * @param  x3: Point 3 X position
01045   * @param  y3: Point 3 Y position
01046   */
01047 static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3)
01048 { 
01049   int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, 
01050   yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, 
01051   curpixel = 0;
01052   
01053   deltax = ABS(x2 - x1);        /* The difference between the x's */
01054   deltay = ABS(y2 - y1);        /* The difference between the y's */
01055   x = x1;                       /* Start x off at the first pixel */
01056   y = y1;                       /* Start y off at the first pixel */
01057   
01058   if (x2 >= x1)                 /* The x-values are increasing */
01059   {
01060     xinc1 = 1;
01061     xinc2 = 1;
01062   }
01063   else                          /* The x-values are decreasing */
01064   {
01065     xinc1 = -1;
01066     xinc2 = -1;
01067   }
01068   
01069   if (y2 >= y1)                 /* The y-values are increasing */
01070   {
01071     yinc1 = 1;
01072     yinc2 = 1;
01073   }
01074   else                          /* The y-values are decreasing */
01075   {
01076     yinc1 = -1;
01077     yinc2 = -1;
01078   }
01079   
01080   if (deltax >= deltay)         /* There is at least one x-value for every y-value */
01081   {
01082     xinc1 = 0;                  /* Don't change the x when numerator >= denominator */
01083     yinc2 = 0;                  /* Don't change the y for every iteration */
01084     den = deltax;
01085     num = deltax / 2;
01086     numadd = deltay;
01087     numpixels = deltax;         /* There are more x-values than y-values */
01088   }
01089   else                          /* There is at least one y-value for every x-value */
01090   {
01091     xinc2 = 0;                  /* Don't change the x for every iteration */
01092     yinc1 = 0;                  /* Don't change the y when numerator >= denominator */
01093     den = deltay;
01094     num = deltay / 2;
01095     numadd = deltax;
01096     numpixels = deltay;         /* There are more y-values than x-values */
01097   }
01098   
01099   for (curpixel = 0; curpixel <= numpixels; curpixel++)
01100   {
01101     BSP_LCD_DrawLine(x, y, x3, y3);
01102     
01103     num += numadd;              /* Increase the numerator by the top of the fraction */
01104     if (num >= den)             /* Check if numerator >= denominator */
01105     {
01106       num -= den;               /* Calculate the new numerator value */
01107       x += xinc1;               /* Change the x as appropriate */
01108       y += yinc1;               /* Change the y as appropriate */
01109     }
01110     x += xinc2;                 /* Change the x as appropriate */
01111     y += yinc2;                 /* Change the y as appropriate */
01112   } 
01113 }
01114 
01115 /**
01116   * @}
01117   */  
01118   
01119 /**
01120   * @}
01121   */ 
01122   
01123 /**
01124   * @}
01125   */     
01126 
01127 /**
01128   * @}
01129   */  
01130 
01131 /************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/
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