SFML - Simple and Fast Multimedia Library

SFML

sf::SoundStream Member List

This is the complete list of members for sf::SoundStream, including all inherited members.

getAttenuation() const sf::SoundSource
getChannelCount() const sf::SoundStream
getLoop() const sf::SoundStream
getMinDistance() const sf::SoundSource
getPitch() const sf::SoundSource
getPlayingOffset() const sf::SoundStream
getPosition() const sf::SoundSource
getSampleRate() const sf::SoundStream
getStatus() const sf::SoundStream
getVolume() const sf::SoundSource
initialize(unsigned int channelCount, unsigned int sampleRate)sf::SoundStreamprotected
isRelativeToListener() const sf::SoundSource
m_sourcesf::SoundSourceprotected
onGetData(Chunk &data)=0sf::SoundStreamprotectedpure virtual
onSeek(Time timeOffset)=0sf::SoundStreamprotectedpure virtual
operator=(const SoundSource &right)sf::SoundSource
pause()sf::SoundStream
Paused enum valuesf::SoundSource
play()sf::SoundStream
Playing enum valuesf::SoundSource
setAttenuation(float attenuation)sf::SoundSource
setLoop(bool loop)sf::SoundStream
setMinDistance(float distance)sf::SoundSource
setPitch(float pitch)sf::SoundSource
setPlayingOffset(Time timeOffset)sf::SoundStream
setPosition(float x, float y, float z)sf::SoundSource
setPosition(const Vector3f &position)sf::SoundSource
setRelativeToListener(bool relative)sf::SoundSource
setVolume(float volume)sf::SoundSource
SoundSource(const SoundSource &copy)sf::SoundSource
SoundSource()sf::SoundSourceprotected
SoundStream()sf::SoundStreamprotected
Status enum namesf::SoundSource
stop()sf::SoundStream
Stopped enum valuesf::SoundSource
~SoundSource()sf::SoundSourcevirtual
~SoundStream()sf::SoundStreamvirtual