PhysX SDK 3.2 API Reference: PxLockedData.h File Reference

PhysX SDK 3.2 API

PxLockedData.h File Reference

#include "PxPhysX.h"
#include "foundation/PxFlags.h"

Include dependency graph for PxLockedData.h:

PxPhysX.hfoundation/PxFlags.hcommon/PxPhysXCommon.hgeometry/PxPhysXGeomUtils.hfoundation/Px.hfoundation/PxVersionNumber.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.h

This graph shows which files directly or indirectly include this file:

PxPhysicsAPI.hPxClothReadData.hPxParticleReadData.hPxParticleBase.hPxParticleFluidReadData.hPxParticleSystem.hPxParticleFluid.hPxScene.h

Go to the source code of this file.


Classes

struct  PxDataAccessFlag
class  PxLockedData
 Parent class for bulk data that is shared between the SDK and the application. More...

Typedefs

typedef PxFlags
< PxDataAccessFlag::Enum, PxU8
PxDataAccessFlags
 collection of set bits defined in PxDataAccessFlag.

Functions

 PX_FLAGS_OPERATORS (PxDataAccessFlag::Enum, PxU8)



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