PhysX SDK 3.2 API Reference: PxCapsuleGeometry.h File Reference

PhysX SDK 3.2 API

PxCapsuleGeometry.h File Reference

#include "geometry/PxGeometry.h"

Include dependency graph for PxCapsuleGeometry.h:

geometry/PxGeometry.hcommon/PxPhysXCommon.hfoundation/PxFlags.hfoundation/PxMath.hfoundation/Px.hfoundation/PxVersionNumber.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.hfoundation/PxIntrinsics.hfoundation/PxAssert.h

This graph shows which files directly or indirectly include this file:

PxGeometryHelpers.hPxPhysicsAPI.hPxShape.hPxBatchQuery.hPxContactModifyCallback.hPxShapeExt.hPxExtensionsAPI.h

Go to the source code of this file.


Classes

class  PxCapsuleGeometry
 Class representing the geometry of a capsule. More...

Functions

PX_FOUNDATION_API PxTransform PxTransformFromSegment (const PxVec3 &p0, const PxVec3 &p1, PxReal *halfHeight=NULL)



Copyright © 2008-2012 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com