nvidia::apex::DestructibleActorMeshType Struct Reference
#include <ModuleDestructible.h>
Public Types | |
enum | Enum { Skinned, Static, Count } |
Detailed Description
Render mesh distinction, skinned vs. static
Member Enumeration Documentation
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:22
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