- c -
- cacheChunkOverlapsUpToDepth() : nvidia::apex::DestructibleAssetAuthoring , nvidia::apex::DestructibleAsset
- calculateCutoutUVMapping() : nvidia::apex::DestructibleAssetAuthoring , nvidia::apex::FractureToolsAPI , nvidia::apex::DestructibleAssetAuthoring , nvidia::apex::FractureToolsAPI
- calculateMeshBSP() : nvidia::apex::ExplicitHierarchicalMesh
- chunkBounds() : nvidia::apex::ExplicitHierarchicalMesh
- chunkCount() : nvidia::apex::ExplicitHierarchicalMesh
- chunkFlags() : nvidia::apex::ExplicitHierarchicalMesh
- chunkUniqueID() : nvidia::apex::ExplicitHierarchicalMesh
- clear() : nvidia::apex::ExplicitVertexFormat , nvidia::apex::ExplicitHierarchicalMesh
- clearActorTransforms() : nvidia::apex::DestructibleAssetAuthoring
- clearChunkOverlaps() : nvidia::apex::DestructibleAsset , nvidia::apex::DestructibleAssetAuthoring
- CollisionDesc() : nvidia::apex::CollisionDesc
- CollisionVolumeDesc() : nvidia::apex::CollisionVolumeDesc
- ConvexHull() : nvidia::apex::ExplicitHierarchicalMesh::ConvexHull
- convexHullCount() : nvidia::apex::ExplicitHierarchicalMesh
- convexHulls() : nvidia::apex::ExplicitHierarchicalMesh
- cookChunks() : nvidia::apex::DestructibleAssetAuthoring
- copyToVertexFormat() : nvidia::apex::ExplicitVertexFormat
- createChippedMesh() : nvidia::apex::DestructibleAssetAuthoring , nvidia::apex::FractureToolsAPI
- createCutoutSet() : nvidia::apex::FractureToolsAPI
- createDestructibleActorFromDeserializedState() : nvidia::apex::DestructibleAsset
- createDestructibleActorJoint() : nvidia::apex::ModuleDestructible
- createExplicitHierarchicalMesh() : nvidia::apex::FractureToolsAPI
- createExplicitHierarchicalMeshConvexHull() : nvidia::apex::FractureToolsAPI , nvidia::apex::DestructibleAssetAuthoring
- createHierarchicallySplitMesh() : nvidia::apex::DestructibleAssetAuthoring , nvidia::apex::FractureToolsAPI
- createScatterMeshSites() : nvidia::apex::FractureToolsAPI , nvidia::apex::DestructibleAssetAuthoring
- createVoronoiSitesInsideMesh() : nvidia::apex::FractureToolsAPI , nvidia::apex::DestructibleAssetAuthoring
- createVoronoiSplitMesh() : nvidia::apex::FractureToolsAPI , nvidia::apex::DestructibleAssetAuthoring
- CutoutParameters() : FractureTools::CutoutParameters
Generated on Fri Dec 15 2017 13:58:22 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.