APEX Framework: Member List

NVIDIA APEX

nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > Member List
This is the complete list of members for nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader >, including all inherited members.
onPreProcessReadBegin(DestructibleSyncHeader *&bufferStart, uint32_t &bufferSize, bool &continuePointerSwizzling)=0nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > [pure virtual]
onPreProcessReadDone(uint32_t headerCount)=0nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > [pure virtual]
onReadBegin(const DestructibleSyncHeader *&bufferStart)=0nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > [pure virtual]
onReadDone(const char *debugMessage)=0nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > [pure virtual]
onWriteBegin(DestructibleSyncHeader *&bufferStart, uint32_t bufferSize)=0nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > [pure virtual]
onWriteDone(uint32_t headerCount)=0nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > [pure virtual]
~UserDestructibleSyncHandler() (defined in nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader >)nvidia::apex::UserDestructibleSyncHandler< DestructibleSyncHeader > [inline, protected, virtual]

Generated on Fri Dec 15 2017 13:58:38
Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.