nvidia::apex::RenderSubmesh Member List
This is the complete list of members for nvidia::apex::RenderSubmesh, including all inherited members.
getFirstVertexIndex(uint32_t partIndex) const =0 | nvidia::apex::RenderSubmesh | [pure virtual] |
getIndexBuffer(uint32_t partIndex) const =0 | nvidia::apex::RenderSubmesh | [pure virtual] |
getIndexCount(uint32_t partIndex) const =0 | nvidia::apex::RenderSubmesh | [pure virtual] |
getSmoothingGroups(uint32_t partIndex) const =0 | nvidia::apex::RenderSubmesh | [pure virtual] |
getVertexBuffer() const =0 | nvidia::apex::RenderSubmesh | [pure virtual] |
getVertexBufferWritable()=0 | nvidia::apex::RenderSubmesh | [pure virtual] |
getVertexCount(uint32_t partIndex) const =0 | nvidia::apex::RenderSubmesh | [pure virtual] |
RenderSubmesh() (defined in nvidia::apex::RenderSubmesh) | nvidia::apex::RenderSubmesh | [inline, protected] |
~RenderSubmesh() (defined in nvidia::apex::RenderSubmesh) | nvidia::apex::RenderSubmesh | [inline, virtual] |
Generated on Fri Dec 15 2017 13:58:40 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.