, including all inherited members.
acquireReadLock(const char *fileName, const uint32_t lineno) const =0 | nvidia::apex::RWLockable | [pure virtual] |
acquireWriteLock(const char *fileName, const uint32_t lineno) const =0 | nvidia::apex::RWLockable | [pure virtual] |
ApexInterface() (defined in nvidia::apex::ApexInterface) | nvidia::apex::ApexInterface | [inline] |
createRenderableIterator(const Scene &)=0 | nvidia::apex::Module | [pure virtual] |
enableOutputDensityField()=0 | nvidia::apex::ModuleTurbulenceFS | [pure virtual] |
enableOutputFlameField()=0 | nvidia::apex::ModuleTurbulenceFS | [pure virtual] |
enableOutputVelocityField()=0 | nvidia::apex::ModuleTurbulenceFS | [pure virtual] |
getDefaultModuleDesc() | nvidia::apex::Module | [inline] |
getGridSizePow() const =0 | nvidia::apex::ModuleTurbulenceFS | [pure virtual] |
getModuleID() const =0 | nvidia::apex::Module | [pure virtual] |
getName() const =0 | nvidia::apex::Module | [pure virtual] |
getRenderLockMode(const Scene &) const | nvidia::apex::Module | [inline, virtual] |
getTestBase(Scene *apexScene) const =0 | nvidia::apex::ModuleTurbulenceFS | [pure virtual] |
getTurbulenceRenderCallback(const Scene &apexScene) const =0 | nvidia::apex::ModuleTurbulenceFS | [pure virtual] |
init(::NvParameterized::Interface &desc)=0 | nvidia::apex::Module | [pure virtual] |
lockModuleSceneRenderLock(Scene &) | nvidia::apex::Module | [inline, virtual] |
prepareRenderables(const Scene &)=0 | nvidia::apex::ModuleTurbulenceFS | [pure virtual] |
release()=0 | nvidia::apex::ApexInterface | [pure virtual] |
releaseReadLock(void) const =0 | nvidia::apex::RWLockable | [pure virtual] |
releaseWriteLock(void) const =0 | nvidia::apex::RWLockable | [pure virtual] |
setCustomFilterShader(physx::PxSimulationFilterShader shader, const void *shaderData, uint32_t shaderDataSize)=0 | nvidia::apex::ModuleTurbulenceFS | [pure virtual] |
setCustomTimestep(const Scene &apexScene, float timestep, int numIterations)=0 | nvidia::apex::ModuleTurbulenceFS | [pure virtual] |
setGridSizePow(int32_t power)=0 | nvidia::apex::ModuleTurbulenceFS | [pure virtual] |
setMultiSolveEnabled(const Scene &apexScene, bool enabled)=0 | nvidia::apex::ModuleTurbulenceFS | [pure virtual] |
setRenderLockMode(RenderLockMode::Enum, Scene &) | nvidia::apex::Module | [inline, virtual] |
setTurbulenceRenderCallback(const Scene &apexScene, TurbulenceRenderCallback *)=0 | nvidia::apex::ModuleTurbulenceFS | [pure virtual] |
unlockModuleSceneRenderLock(Scene &) | nvidia::apex::Module | [inline, virtual] |
userData | nvidia::apex::ApexInterface | |
~ModuleTurbulenceFS() (defined in nvidia::apex::ModuleTurbulenceFS) | nvidia::apex::ModuleTurbulenceFS | [inline, protected, virtual] |