APEX Framework: Member List

NVIDIA APEX

nvidia::apex::ModuleTurbulenceFS Member List
This is the complete list of members for nvidia::apex::ModuleTurbulenceFS, including all inherited members.
acquireReadLock(const char *fileName, const uint32_t lineno) const =0nvidia::apex::RWLockable [pure virtual]
acquireWriteLock(const char *fileName, const uint32_t lineno) const =0nvidia::apex::RWLockable [pure virtual]
ApexInterface() (defined in nvidia::apex::ApexInterface)nvidia::apex::ApexInterface [inline]
createRenderableIterator(const Scene &)=0nvidia::apex::Module [pure virtual]
enableOutputDensityField()=0nvidia::apex::ModuleTurbulenceFS [pure virtual]
enableOutputFlameField()=0nvidia::apex::ModuleTurbulenceFS [pure virtual]
enableOutputVelocityField()=0nvidia::apex::ModuleTurbulenceFS [pure virtual]
getDefaultModuleDesc()nvidia::apex::Module [inline]
getGridSizePow() const =0nvidia::apex::ModuleTurbulenceFS [pure virtual]
getModuleID() const =0nvidia::apex::Module [pure virtual]
getName() const =0nvidia::apex::Module [pure virtual]
getRenderLockMode(const Scene &) const nvidia::apex::Module [inline, virtual]
getTestBase(Scene *apexScene) const =0nvidia::apex::ModuleTurbulenceFS [pure virtual]
getTurbulenceRenderCallback(const Scene &apexScene) const =0nvidia::apex::ModuleTurbulenceFS [pure virtual]
init(::NvParameterized::Interface &desc)=0nvidia::apex::Module [pure virtual]
lockModuleSceneRenderLock(Scene &)nvidia::apex::Module [inline, virtual]
prepareRenderables(const Scene &)=0nvidia::apex::ModuleTurbulenceFS [pure virtual]
release()=0nvidia::apex::ApexInterface [pure virtual]
releaseReadLock(void) const =0nvidia::apex::RWLockable [pure virtual]
releaseWriteLock(void) const =0nvidia::apex::RWLockable [pure virtual]
setCustomFilterShader(physx::PxSimulationFilterShader shader, const void *shaderData, uint32_t shaderDataSize)=0nvidia::apex::ModuleTurbulenceFS [pure virtual]
setCustomTimestep(const Scene &apexScene, float timestep, int numIterations)=0nvidia::apex::ModuleTurbulenceFS [pure virtual]
setGridSizePow(int32_t power)=0nvidia::apex::ModuleTurbulenceFS [pure virtual]
setMultiSolveEnabled(const Scene &apexScene, bool enabled)=0nvidia::apex::ModuleTurbulenceFS [pure virtual]
setRenderLockMode(RenderLockMode::Enum, Scene &)nvidia::apex::Module [inline, virtual]
setTurbulenceRenderCallback(const Scene &apexScene, TurbulenceRenderCallback *)=0nvidia::apex::ModuleTurbulenceFS [pure virtual]
unlockModuleSceneRenderLock(Scene &)nvidia::apex::Module [inline, virtual]
userDatanvidia::apex::ApexInterface
~ModuleTurbulenceFS() (defined in nvidia::apex::ModuleTurbulenceFS)nvidia::apex::ModuleTurbulenceFS [inline, protected, virtual]

Generated on Fri Dec 15 2017 13:58:41
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