APEX Framework: Member List

NVIDIA APEX

nvidia::apex::JetFSActor Member List
This is the complete list of members for nvidia::apex::JetFSActor, including all inherited members.
acquireReadLock(const char *fileName, const uint32_t lineno) const =0nvidia::apex::RWLockable [pure virtual]
acquireWriteLock(const char *fileName, const uint32_t lineno) const =0nvidia::apex::RWLockable [pure virtual]
ApexInterface() (defined in nvidia::apex::ApexInterface)nvidia::apex::ApexInterface [inline]
cacheModuleData() const nvidia::apex::Actor [inline, virtual]
dispatchRenderResources(UserRenderer &renderer)=0nvidia::apex::Renderable [pure virtual]
forceLod(float lod)=0nvidia::apex::Actor [pure virtual]
getActiveLod() const =0nvidia::apex::Actor [pure virtual]
getBounds() const =0nvidia::apex::Renderable [pure virtual]
getCurrentPose() const =0nvidia::apex::JetFSActor [pure virtual]
getCurrentPosition() const =0nvidia::apex::JetFSActor [pure virtual]
getCurrentScale() const =0nvidia::apex::JetFSActor [pure virtual]
getJetFSAsset() const =0nvidia::apex::JetFSActor [pure virtual]
getLodRange(float &min, float &max, bool &intOnly) const =0nvidia::apex::Actor [pure virtual]
getOwner() const =0nvidia::apex::Actor [pure virtual]
lockRenderResources()=0nvidia::apex::RenderDataProvider [pure virtual]
release()=0nvidia::apex::ApexInterface [pure virtual]
releaseReadLock(void) const =0nvidia::apex::RWLockable [pure virtual]
releaseWriteLock(void) const =0nvidia::apex::RWLockable [pure virtual]
setCurrentPose(const PxTransform &pose)=0nvidia::apex::JetFSActor [pure virtual]
setCurrentPosition(const PxVec3 &pos)=0nvidia::apex::JetFSActor [pure virtual]
setCurrentScale(const float &scale)=0nvidia::apex::JetFSActor [pure virtual]
setEnabled(bool isEnabled)=0nvidia::apex::JetFSActor [pure virtual]
setEnableDebugVisualization(bool state)=0nvidia::apex::Actor [pure virtual]
setFieldDirection(const PxVec3 &)=0nvidia::apex::JetFSActor [pure virtual]
setFieldStrength(float)=0nvidia::apex::JetFSActor [pure virtual]
unlockRenderResources()=0nvidia::apex::RenderDataProvider [pure virtual]
updateRenderResources(bool rewriteBuffers=false, void *userRenderData=0)=0nvidia::apex::RenderDataProvider [pure virtual]
userDatanvidia::apex::ApexInterface
~Actor() (defined in nvidia::apex::Actor)nvidia::apex::Actor [inline, protected, virtual]
~JetFSActor() (defined in nvidia::apex::JetFSActor)nvidia::apex::JetFSActor [inline, protected, virtual]

Generated on Fri Dec 15 2017 13:58:37
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