APEX Framework: Member List

NVIDIA APEX

nvidia::apex::ImpactEmitterActor Member List
This is the complete list of members for nvidia::apex::ImpactEmitterActor, including all inherited members.
acquireReadLock(const char *fileName, const uint32_t lineno) const =0nvidia::apex::RWLockable [pure virtual]
acquireWriteLock(const char *fileName, const uint32_t lineno) const =0nvidia::apex::RWLockable [pure virtual]
ApexInterface() (defined in nvidia::apex::ApexInterface)nvidia::apex::ApexInterface [inline]
cacheModuleData() const nvidia::apex::Actor [inline, virtual]
forceLod(float lod)=0nvidia::apex::Actor [pure virtual]
getActiveLod() const =0nvidia::apex::Actor [pure virtual]
getEmitterAsset() const =0nvidia::apex::ImpactEmitterActor [pure virtual]
getLodRange(float &min, float &max, bool &intOnly) const =0nvidia::apex::Actor [pure virtual]
getOwner() const =0nvidia::apex::Actor [pure virtual]
registerImpact(const PxVec3 &hitPos, const PxVec3 &hitDir, const PxVec3 &surfNorm, uint32_t setID)=0nvidia::apex::ImpactEmitterActor [pure virtual]
release()=0nvidia::apex::ApexInterface [pure virtual]
releaseReadLock(void) const =0nvidia::apex::RWLockable [pure virtual]
releaseWriteLock(void) const =0nvidia::apex::RWLockable [pure virtual]
setEnableDebugVisualization(bool state)=0nvidia::apex::Actor [pure virtual]
setPreferredRenderVolume(RenderVolume *volume)=0nvidia::apex::ImpactEmitterActor [pure virtual]
userDatanvidia::apex::ApexInterface
~Actor() (defined in nvidia::apex::Actor)nvidia::apex::Actor [inline, protected, virtual]
~ImpactEmitterActor() (defined in nvidia::apex::ImpactEmitterActor)nvidia::apex::ImpactEmitterActor [inline, protected, virtual]

Generated on Fri Dec 15 2017 13:58:38
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