APEX Framework: Member List

NVIDIA APEX

nvidia::apex::ForceFieldActor Member List
This is the complete list of members for nvidia::apex::ForceFieldActor, including all inherited members.
acquireReadLock(const char *fileName, const uint32_t lineno) const =0nvidia::apex::RWLockable [pure virtual]
acquireWriteLock(const char *fileName, const uint32_t lineno) const =0nvidia::apex::RWLockable [pure virtual]
ApexInterface() (defined in nvidia::apex::ApexInterface)nvidia::apex::ApexInterface [inline]
cacheModuleData() const nvidia::apex::Actor [inline, virtual]
disable()=0nvidia::apex::ForceFieldActor [pure virtual]
enable()=0nvidia::apex::ForceFieldActor [pure virtual]
forceLod(float lod)=0nvidia::apex::Actor [pure virtual]
getActiveLod() const =0nvidia::apex::Actor [pure virtual]
getCurrentScale() const =0nvidia::apex::ForceFieldActor [pure virtual]
getForceFieldAsset() const =0nvidia::apex::ForceFieldActor [pure virtual]
getLodRange(float &min, float &max, bool &intOnly) const =0nvidia::apex::Actor [pure virtual]
getName() const =0nvidia::apex::ForceFieldActor [pure virtual]
getOwner() const =0nvidia::apex::Actor [pure virtual]
getPose() const =0nvidia::apex::ForceFieldActor [pure virtual]
getScale() const =0nvidia::apex::ForceFieldActor [pure virtual]
isEnable()=0nvidia::apex::ForceFieldActor [pure virtual]
release()=0nvidia::apex::ApexInterface [pure virtual]
releaseReadLock(void) const =0nvidia::apex::RWLockable [pure virtual]
releaseWriteLock(void) const =0nvidia::apex::RWLockable [pure virtual]
setCurrentScale(float scale)=0nvidia::apex::ForceFieldActor [pure virtual]
setEnableDebugVisualization(bool state)=0nvidia::apex::Actor [pure virtual]
setFalloffMultiplier(const float multiplier)=0nvidia::apex::ForceFieldActor [pure virtual]
setFalloffType(const char *type)=0nvidia::apex::ForceFieldActor [pure virtual]
setLifetime(const float lifetime)=0nvidia::apex::ForceFieldActor [pure virtual]
setName(const char *name)=0nvidia::apex::ForceFieldActor [pure virtual]
setPose(const PxMat44 &pose)=0nvidia::apex::ForceFieldActor [pure virtual]
setScale(float scale)=0nvidia::apex::ForceFieldActor [pure virtual]
setStrength(const float strength)=0nvidia::apex::ForceFieldActor [pure virtual]
userDatanvidia::apex::ApexInterface
~Actor() (defined in nvidia::apex::Actor)nvidia::apex::Actor [inline, protected, virtual]
~ForceFieldActor() (defined in nvidia::apex::ForceFieldActor)nvidia::apex::ForceFieldActor [inline, protected, virtual]

Generated on Fri Dec 15 2017 13:58:39
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