| acquireReadLock(const char *fileName, const uint32_t lineno) const =0 | nvidia::apex::RWLockable | [pure virtual] |
| acquireWriteLock(const char *fileName, const uint32_t lineno) const =0 | nvidia::apex::RWLockable | [pure virtual] |
| ApexInterface() (defined in nvidia::apex::ApexInterface) | nvidia::apex::ApexInterface | [inline] |
| cacheModuleData() const | nvidia::apex::Actor | [inline, virtual] |
| emitAssetParticles(bool enable)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| forceLod(float lod)=0 | nvidia::apex::Actor | [pure virtual] |
| getActiveLod() const =0 | nvidia::apex::Actor | [pure virtual] |
| getActiveParticleCount() const =0 | nvidia::apex::EmitterActor | [pure virtual] |
| getAttachActor() const =0 | nvidia::apex::EmitterActor | [pure virtual] |
| getAttachRelativePose() const =0 | nvidia::apex::EmitterActor | [pure virtual] |
| getCurrentScale(void) const =0 | nvidia::apex::EmitterActor | [pure virtual] |
| getEmitAssetParticles() const =0 | nvidia::apex::EmitterActor | [pure virtual] |
| getEmitterAsset() const =0 | nvidia::apex::EmitterActor | [pure virtual] |
| getGlobalPose() const =0 | nvidia::apex::EmitterActor | [pure virtual] |
| getLodParamDesc() const =0 | nvidia::apex::EmitterActor | [pure virtual] |
| getLodRange(float &min, float &max, bool &intOnly) const =0 | nvidia::apex::Actor | [pure virtual] |
| getObjectRadius() const =0 | nvidia::apex::EmitterActor | [pure virtual] |
| getObjectScale(void) const =0 | nvidia::apex::EmitterActor | [pure virtual] |
| getOwner() const =0 | nvidia::apex::Actor | [pure virtual] |
| getRate(float &) const =0 | nvidia::apex::EmitterActor | [pure virtual] |
| getSimParticlesCount() const =0 | nvidia::apex::EmitterActor | [pure virtual] |
| isEmitting() const =0 | nvidia::apex::EmitterActor | [pure virtual] |
| isExplicitGeom()=0 | nvidia::apex::EmitterActor | [pure virtual] |
| release()=0 | nvidia::apex::ApexInterface | [pure virtual] |
| releaseReadLock(void) const =0 | nvidia::apex::RWLockable | [pure virtual] |
| releaseWriteLock(void) const =0 | nvidia::apex::RWLockable | [pure virtual] |
| setApexEmitterValidateCallback(EmitterValidateCallback *callback)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setAttachActor(PxActor *)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setAttachRelativePose(const PxTransform &pose)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setCurrentPose(const PxTransform &pose)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setCurrentPosition(const PxVec3 &pos)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setCurrentScale(float scale)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setDensity(const float &)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setDensityGridPosition(const PxVec3 &pos)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setEnableDebugVisualization(bool state)=0 | nvidia::apex::Actor | [pure virtual] |
| setLifetimeHigh(const float &)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setLifetimeLow(const float &)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setLodParamDesc(const EmitterLodParamDesc &)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setObjectScale(float scale)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setOverlapTestCollisionGroups(uint32_t)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setPreferredRenderVolume(RenderVolume *volume)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setRate(const float &)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setVelocityHigh(const PxVec3 &)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| setVelocityLow(const PxVec3 &)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| startEmit(bool persistent=true)=0 | nvidia::apex::EmitterActor | [pure virtual] |
| stopEmit()=0 | nvidia::apex::EmitterActor | [pure virtual] |
| userData | nvidia::apex::ApexInterface | |
| ~Actor() (defined in nvidia::apex::Actor) | nvidia::apex::Actor | [inline, protected, virtual] |
| ~EmitterActor() (defined in nvidia::apex::EmitterActor) | nvidia::apex::EmitterActor | [inline, protected, virtual] |