nvidia::apex::BasicIosActor Class Reference
BasicIOS Actor. A simple actor that simulates a particle system. More...
#include <BasicIosActor.h>
Public Member Functions | |
virtual float | getParticleRadius () const =0 |
Get the particle radius. | |
virtual float | getRestDensity () const =0 |
Get the particle rest density. | |
virtual uint32_t | getParticleCount () const =0 |
Get the current number of particles. | |
Protected Member Functions | |
virtual | ~BasicIosActor () |
Detailed Description
BasicIOS Actor. A simple actor that simulates a particle system.
Constructor & Destructor Documentation
virtual nvidia::apex::BasicIosActor::~BasicIosActor | ( | ) | [inline, protected, virtual] |
Member Function Documentation
virtual uint32_t nvidia::apex::BasicIosActor::getParticleCount | ( | ) | const [pure virtual] |
Get the current number of particles.
virtual float nvidia::apex::BasicIosActor::getParticleRadius | ( | ) | const [pure virtual] |
Get the particle radius.
virtual float nvidia::apex::BasicIosActor::getRestDensity | ( | ) | const [pure virtual] |
Get the particle rest density.
The documentation for this class was generated from the following file:
Generated on Fri Dec 15 2017 13:58:18
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