APEX Framework: WindFSPreview.h Source File

NVIDIA APEX

WindFSPreview.h
00001 /*
00002  * Copyright (c) 2008-2017, NVIDIA CORPORATION.  All rights reserved.
00003  *
00004  * NVIDIA CORPORATION and its licensors retain all intellectual property
00005  * and proprietary rights in and to this software, related documentation
00006  * and any modifications thereto.  Any use, reproduction, disclosure or
00007  * distribution of this software and related documentation without an express
00008  * license agreement from NVIDIA CORPORATION is strictly prohibited.
00009  */
00010 
00011 #ifndef WIND_FSPREVIEW_H
00012 #define WIND_FSPREVIEW_H
00013 
00014 #include "Apex.h"
00015 #include "AssetPreview.h"
00016 
00017 namespace nvidia
00018 {
00019 namespace apex
00020 {
00021 
00022 PX_PUSH_PACK_DEFAULT
00023 
00024 class RenderDebugInterface;
00025 
00033 namespace APEX_WIND
00034 {
00039 static const uint32_t WIND_DRAW_NOTHING = 0x00;
00045 static const uint32_t WIND_DRAW_ASSET_INFO = 0x02;
00050 static const uint32_t WIND_DRAW_FULL_DETAIL = (WIND_DRAW_ASSET_INFO);
00051 }
00052 
00057 class WindFSPreview : public AssetPreview
00058 {
00059 public:
00069     virtual void    setDetailLevel(uint32_t detail) = 0;
00070 };
00071 
00072 
00073 PX_POP_PACK
00074 
00075 }
00076 } // namespace nvidia
00077 
00078 #endif // WIND_FSPREVIEW_H

Generated on Fri Dec 15 2017 13:58:35
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