VertexFormat.h File Reference
class VertexFormat and struct VertexFormatFlag More...
#include "ApexUsingNamespace.h"
#include "UserRenderResourceManager.h"
#include "UserRenderVertexBufferDesc.h"
Go to the source code of this file.
Classes | |
struct | nvidia::apex::ColorRGBA |
Color stored in 32 bits. More... | |
struct | nvidia::apex::RenderDataAccess |
Type of render data. More... | |
class | nvidia::apex::VertexFormat |
Describes the format of an VertexBuffer. More... | |
Namespaces | |
namespace | nvidia |
nvidia namespace | |
namespace | nvidia::apex |
apex namespace |
Detailed Description
class VertexFormat and struct VertexFormatFlag
Generated on Fri Dec 15 2017 13:58:35
Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.
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