APEX Framework: UserOpaqueMesh.h Source File

NVIDIA APEX

UserOpaqueMesh.h
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00001 /*
00002  * Copyright (c) 2008-2017, NVIDIA CORPORATION.  All rights reserved.
00003  *
00004  * NVIDIA CORPORATION and its licensors retain all intellectual property
00005  * and proprietary rights in and to this software, related documentation
00006  * and any modifications thereto.  Any use, reproduction, disclosure or
00007  * distribution of this software and related documentation without an express
00008  * license agreement from NVIDIA CORPORATION is strictly prohibited.
00009  */
00010 
00011 
00012 #ifndef USER_OPAQUE_MESH_H
00013 #define USER_OPAQUE_MESH_H
00014 
00020 #include "ApexUsingNamespace.h"
00021 
00022 namespace nvidia
00023 {
00024 namespace apex
00025 {
00026 
00027 PX_PUSH_PACK_DEFAULT
00028 
00030 #define APEX_OPAQUE_MESH_NAME_SPACE "ApexOpaqueMesh"
00031 
00035 class UserOpaqueMeshDesc
00036 {
00037 public:
00039     const char* mMeshName;
00040 };
00041 
00049 class UserOpaqueMesh
00050 {
00051 public:
00052     virtual ~UserOpaqueMesh() {}
00053 };
00054 
00055 PX_POP_PACK
00056 
00057 }
00058 } // end namespace nvidia::apex
00059 
00060 #endif

Generated on Fri Dec 15 2017 13:58:35
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