APEX Framework: SubstanceSourceAsset.h Source File

NVIDIA APEX

SubstanceSourceAsset.h
00001 /*
00002  * Copyright (c) 2008-2017, NVIDIA CORPORATION.  All rights reserved.
00003  *
00004  * NVIDIA CORPORATION and its licensors retain all intellectual property
00005  * and proprietary rights in and to this software, related documentation
00006  * and any modifications thereto.  Any use, reproduction, disclosure or
00007  * distribution of this software and related documentation without an express
00008  * license agreement from NVIDIA CORPORATION is strictly prohibited.
00009  */
00010 
00011 #ifndef SUBSTANCE_SOURCE_ASSET_H
00012 #define SUBSTANCE_SOURCE_ASSET_H
00013 
00014 #include "Apex.h"
00015 #include "CustomBufferIterator.h"
00016 
00017 #define SUBSTANCE_SOURCE_AUTHORING_TYPE_NAME "SubstanceSourceAsset"
00018 
00019 namespace nvidia
00020 {
00021 namespace apex
00022 {
00023 
00024 class TurbulenceFSActorParams;
00025 class TurbulenceFSActor;
00026 class TurbulenceFSPreview;
00027 
00031 class SubstanceSourceAsset : public Asset
00032 {
00033 protected:
00034     virtual ~SubstanceSourceAsset() {}
00035 };
00036 
00037 
00041 class SubstanceSourceAssetAuthoring : public AssetAuthoring
00042 {
00043 protected:
00044     virtual ~SubstanceSourceAssetAuthoring() {}
00045 };
00046 
00047 
00048 }
00049 } // end namespace nvidia
00050 
00051 #endif // SUBSTANCE_SOURCE_ASSET_H

Generated on Fri Dec 15 2017 13:58:35
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