JetFSPreview.h
00001 /* 00002 * Copyright (c) 2008-2017, NVIDIA CORPORATION. All rights reserved. 00003 * 00004 * NVIDIA CORPORATION and its licensors retain all intellectual property 00005 * and proprietary rights in and to this software, related documentation 00006 * and any modifications thereto. Any use, reproduction, disclosure or 00007 * distribution of this software and related documentation without an express 00008 * license agreement from NVIDIA CORPORATION is strictly prohibited. 00009 */ 00010 00011 #ifndef JET_FSPREVIEW_H 00012 #define JET_FSPREVIEW_H 00013 00014 #include "Apex.h" 00015 #include "AssetPreview.h" 00016 00017 namespace nvidia 00018 { 00019 namespace apex 00020 { 00021 00022 PX_PUSH_PACK_DEFAULT 00023 00024 class RenderDebugInterface; 00025 00034 namespace APEX_JET 00035 { 00040 static const uint32_t JET_DRAW_NOTHING = 0x00; 00045 static const uint32_t JET_DRAW_SHAPE = 0x01; 00051 static const uint32_t JET_DRAW_ASSET_INFO = 0x02; 00056 static const uint32_t JET_DRAW_FULL_DETAIL = (JET_DRAW_SHAPE + JET_DRAW_ASSET_INFO); 00057 } 00058 00063 class JetFSPreview : public AssetPreview 00064 { 00065 public: 00076 virtual void setDetailLevel(uint32_t detail) = 0; 00077 }; 00078 00079 00080 PX_POP_PACK 00081 00082 } 00083 } // namespace nvidia 00084 00085 #endif // JET_FSPREVIEW_H
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