NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxDefaultFileOutputStream Class Reference

NVIDIA PhysX SDK 3.4 API

PxDefaultFileOutputStream Class Reference
[Extensions]

default implementation of a file write stream More...

#include <PxDefaultStreams.h>

Inheritance diagram for PxDefaultFileOutputStream:
Collaboration diagram for PxDefaultFileOutputStream:

List of all members.


Public Member Functions

 PxDefaultFileOutputStream (const char *name)
virtual ~PxDefaultFileOutputStream ()
virtual PxU32 write (const void *src, PxU32 count)
 write to the stream. The number of bytes written may be less than the number sent.
virtual bool isValid ()

Private Attributes

PxFileHandle mFile

Detailed Description

default implementation of a file write stream

See also:
PxOutputStream

Constructor & Destructor Documentation

PxDefaultFileOutputStream::PxDefaultFileOutputStream ( const char *  name  ) 

virtual PxDefaultFileOutputStream::~PxDefaultFileOutputStream (  )  [virtual]


Member Function Documentation

virtual bool PxDefaultFileOutputStream::isValid (  )  [virtual]

virtual PxU32 PxDefaultFileOutputStream::write ( const void *  src,
PxU32  count 
) [virtual]

write to the stream. The number of bytes written may be less than the number sent.

Parameters:
[in] src the destination address from which the data will be written
[in] count the number of bytes to be written
Returns:
the number of bytes written to the stream by this call.

Implements PxOutputStream.


Member Data Documentation


The documentation for this class was generated from the following file:



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