NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List

NVIDIA PhysX SDK 3.4 API

PxController Member List

This is the complete list of members for PxController, including all inherited members.

getActor() const =0PxController [pure virtual]
getContactOffset() const =0PxController [pure virtual]
getFootPosition() const =0PxController [pure virtual]
getNonWalkableMode() const =0PxController [pure virtual]
getPosition() const =0PxController [pure virtual]
getScene()=0PxController [pure virtual]
getSlopeLimit() const =0PxController [pure virtual]
getState(PxControllerState &state) const =0PxController [pure virtual]
getStats(PxControllerStats &stats) const =0PxController [pure virtual]
getStepOffset() const =0PxController [pure virtual]
getType() const =0PxController [pure virtual]
getUpDirection() const =0PxController [pure virtual]
getUserData() const =0PxController [pure virtual]
invalidateCache()=0PxController [pure virtual]
move(const PxVec3 &disp, PxF32 minDist, PxF32 elapsedTime, const PxControllerFilters &filters, const PxObstacleContext *obstacles=NULL)=0PxController [pure virtual]
PxController()PxController [inline, protected]
release()=0PxController [pure virtual]
resize(PxReal height)=0PxController [pure virtual]
setContactOffset(PxF32 offset)=0PxController [pure virtual]
setFootPosition(const PxExtendedVec3 &position)=0PxController [pure virtual]
setNonWalkableMode(PxControllerNonWalkableMode::Enum flag)=0PxController [pure virtual]
setPosition(const PxExtendedVec3 &position)=0PxController [pure virtual]
setSlopeLimit(PxF32 slopeLimit)=0PxController [pure virtual]
setStepOffset(const PxF32 offset)=0PxController [pure virtual]
setUpDirection(const PxVec3 &up)=0PxController [pure virtual]
setUserData(void *userData)=0PxController [pure virtual]
~PxController()PxController [inline, protected, virtual]



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