NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxClothFabric.h File Reference

NVIDIA PhysX SDK 3.4 API

PxClothFabric.h File Reference

#include "common/PxBase.h"

Include dependency graph for PxClothFabric.h:

common/PxBase.hPxSerialFramework.hPxCollection.hcommon/PxTypeInfo.hfoundation/PxFlags.hcommon/PxPhysXCommonConfig.hfoundation/Px.hfoundation/PxSimpleTypes.hfoundation/PxPreprocessor.h

This graph shows which files directly or indirectly include this file:

PxPhysics.hPxPhysicsAPI.hPxCloth.hPxClothFabricCooker.hPxRigidActorExt.hPxExtensionsAPI.h

Go to the source code of this file.


Classes

struct  PxClothFabricPhaseType
 Describe type of phase in cloth fabric. More...
struct  PxClothFabricPhase
 References a set of constraints that can be solved in parallel. More...
class  PxClothFabricDesc
 References all the data required to create a fabric. More...
class  PxClothFabric
 A cloth fabric is a structure that contains all the internal solver constraints of a cloth mesh. More...



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