NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxPvdSceneClient.h Source File

NVIDIA PhysX API

PxPvdSceneClient.h

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00026 // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
00029 
00030 #ifndef PX_PVD_SCENE_CLIENT_H
00031 #define PX_PVD_SCENE_CLIENT_H
00032 
00037 #include "foundation/PxFlags.h"
00038 
00039 namespace physx
00040 {
00041     namespace pvdsdk
00042     {
00043         class PvdClient;   
00044         struct PvdDebugPoint;
00045         struct PvdDebugLine;
00046         struct PvdDebugTriangle;
00047         struct PvdDebugText;
00048     }
00049 }
00050 
00051 #if !PX_DOXYGEN
00052 namespace physx
00053 {
00054 #endif
00055 
00059 struct PxPvdSceneFlag
00060 {
00061     enum Enum
00062     {
00063         eTRANSMIT_CONTACTS     = (1 << 0), 
00064         eTRANSMIT_SCENEQUERIES = (1 << 1), 
00065         eTRANSMIT_CONSTRAINTS  = (1 << 2)  
00066     };
00067 };
00068 
00074 typedef PxFlags<PxPvdSceneFlag::Enum, PxU8> PxPvdSceneFlags;
00075 PX_FLAGS_OPERATORS(PxPvdSceneFlag::Enum, PxU8)
00076 
00077 
00082 class PxPvdSceneClient
00083 {
00084   public:
00090     virtual void setScenePvdFlag(PxPvdSceneFlag::Enum flag, bool value) = 0;
00091 
00096     virtual void setScenePvdFlags(PxPvdSceneFlags flags) = 0;
00097 
00101     virtual PxPvdSceneFlags getScenePvdFlags() const = 0;
00102 
00106     virtual void updateCamera(const char* name, const PxVec3& origin, const PxVec3& up, const PxVec3& target) = 0;
00107 
00111     virtual void drawPoints(const physx::pvdsdk::PvdDebugPoint* points, PxU32 count) = 0;
00112 
00116     virtual void drawLines(const physx::pvdsdk::PvdDebugLine* lines, PxU32 count) = 0;
00117 
00121     virtual void drawTriangles(const physx::pvdsdk::PvdDebugTriangle* triangles, PxU32 count) = 0;
00122 
00126     virtual void drawText(const physx::pvdsdk::PvdDebugText& text) = 0;
00127 
00131     virtual physx::pvdsdk::PvdClient* getClientInternal() = 0;
00132 
00133 protected:
00134     virtual ~PxPvdSceneClient(){}
00135 };
00136 
00137 #if !PX_DOXYGEN
00138 } // namespace physx
00139 #endif
00140 
00142 #endif // PX_PVD_SCENE_CLIENT_H


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