Texture Property
Short Name: Texture
Installed With: Full Development System
Class: SceneObject Properties
Reads the texture that you apply to the 3D object.
You must close this reference.
Remarks
The following table lists the characteristics of this property.
Available in Run-Time Engine and Real-Time Operating System | Yes |
Permissions | Read Only |
Settable when the VI is running | No |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access disallowed | No |
Must wait until user interface is idle | No |
Available with control VIs | No |
Available with global VIs | No |
Available with strict type definitions | No |
Available with polymorphic VIs | No |