Pick Model Method
Short Name: Pick Model
Installed With: Full Development System
Class: SceneGraphDisplay Methods
Casts a ray through a 3D scene at the Point coordinate and determines which models in the scene intersect with the ray.
Parameters
| Name | Required | Description |
|---|---|---|
| Pick Model | No | Gets the array of node paths to the objects under the point that you pass in. A node path lists the objects from root to target. You must close all the returned references. |
| Point | No | Specifies the top and left coordinates that define the location of the model you select. |
Remarks
The following table lists the characteristics of this method.
| Available in Run-Time Engine and Real-Time Operating System | Yes (Read/Write) |
| Settable when the VI is running | Yes |
| Loads the front panel into memory | No |
| Need to authenticate before use | No |
| Loads the block diagram into memory | No |
| Remote access disallowed | No |
| Must wait until user interface is idle | No |
| Available with control VIs | No |
| Available with global VIs | No |
| Available with strict type definitions | No |
| Available with polymorphic VIs | No |