PickPoint Method

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PickPoint Method

Short Name: PickPoint

Installed With:

Class: SceneGraphDisplay Methods

Given an x and y coordinate, casts a ray through the 3D Scene and returns the x, y, and z-coordinates of the first object the ray intersects.

Remarks

The following table lists the characteristics of this method.

Available in Run-Time Engine and Real-Time Operating SystemYes (Read/Write)
Settable when the VI is runningYes
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access disallowedNo
Must wait until user interface is idleNo
Available with control VIsNo
Available with global VIsNo
Available with strict type definitionsNo
Available with polymorphic VIsNo