PickPoint Method
Short Name: PickPoint
Installed With:
Class: SceneGraphDisplay Methods
Given an x and y coordinate, casts a ray through the 3D Scene and returns the x, y, and z-coordinates of the first object the ray intersects.
Remarks
The following table lists the characteristics of this method.
Available in Run-Time Engine and Real-Time Operating System | Yes (Read/Write) |
Settable when the VI is running | Yes |
Loads the front panel into memory | No |
Need to authenticate before use | No |
Loads the block diagram into memory | No |
Remote access disallowed | No |
Must wait until user interface is idle | No |
Available with control VIs | No |
Available with global VIs | No |
Available with strict type definitions | No |
Available with polymorphic VIs | No |