Scene:Write Scene File Method

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Scene:Write Scene File Method

Short Name: Scene.Write Scene File

Installed With: Full Development System

Class: Application Methods

Writes a new 3D scene file. The filename must end with a .lvsg extension.

If the scene includes textures, this method writes the textures as .png files to the same directory as the .lvsg file. The filenames for the textures consist of an enumerated integer followed by the name of the .lvsg file.

Parameters

NameRequiredDescription
SceneNoReference to a 3D scene.
FileNoSpecifies the filename for the 3D scene. The filename must end with a .lvsg extension.

Remarks

The following table lists the characteristics of this method.

Available in Run-Time Engine and Real-Time Operating SystemYes (Read/Write)
Settable when the VI is runningNo
Loads the front panel into memoryNo
Need to authenticate before useNo
Loads the block diagram into memoryNo
Remote access disallowedNo
Must wait until user interface is idleNo
Available with control VIsNo
Available with global VIsNo
Available with strict type definitionsNo
Available with polymorphic VIsNo