IupDetach
Disassociates an interface element from its parent.
Parameters/Return
void IupDetach(Ihandle *child); [in C] iup.Detach(child: ihandle) [in Lua] or child:detach() [in Lua]
child: Identifier of the interface element to be detached.
Notes
This function does not destroy the interface element, just remove it from the child list of its parent. If you remove a control from an already mapped dialog you must explicitly call IupDestroy for that control.
The elements are NOT immediately repositioned. Call IupRefresh for the parent* to update the dialog layout (* or any other element still in the dialog).
See Also
IupAppend, IupDestroy, IupRefresh.