IM: im_convert.h Source File
From IM - An Imaging Tool
im_convert.h
Go to the documentation of this file.00001 /** \file 00002 * \brief Image Conversion 00003 * 00004 * See Copyright Notice in im_lib.h 00005 * $Id: im_convert.h,v 1.3 2005/12/10 00:54:39 scuri Exp $ 00006 */ 00007 00008 #ifndef __IM_CONVERT_H 00009 #define __IM_CONVERT_H 00010 00011 #include "im_image.h" 00012 00013 #if defined(__cplusplus) 00014 extern "C" { 00015 #endif 00016 00017 00018 /** \defgroup convert Image Conversion 00019 * \par 00020 * Converts one type of image into another. Can convert between color modes 00021 * and between data types. 00022 * \par 00023 * See \ref im_convert.h 00024 * \ingroup imgclass */ 00025 00026 00027 /** Complex to real conversions 00028 * \ingroup convert */ 00029 enum imComplex2Real 00030 { 00031 IM_CPX_REAL, 00032 IM_CPX_IMAG, 00033 IM_CPX_MAG, 00034 IM_CPX_PHASE 00035 }; 00036 00037 /** Predefined Gamma factors 00038 * \ingroup convert */ 00039 enum imGammaFactor 00040 { 00041 IM_GAMMA_LINEAR = 0, 00042 IM_GAMMA_LOGLITE = -10, 00043 IM_GAMMA_LOGHEAVY = -1000, 00044 IM_GAMMA_EXPLITE = 2, 00045 IM_GAMMA_EXPHEAVY = 7 00046 }; 00047 00048 /** Predefined Cast Modes 00049 * \ingroup convert */ 00050 enum imCastMode 00051 { 00052 IM_CAST_MINMAX, /**< scan for min and max values */ 00053 IM_CAST_FIXED, /**< use predefied 0-max values, see \ref color Color Manipulation. */ 00054 IM_CAST_DIRECT /**< direct type cast the value. Only byte and ushort will be cropped. */ 00055 }; 00056 00057 /** Changes the image data type, using a complex2real conversion, 00058 * a gamma factor, and an abssolute mode (modulus). \n 00059 * When demoting the data type the function will scan for min/max values or use fixed values (cast_mode) 00060 * to scale the result according to the destiny range. \n 00061 * Except complex to real that will use only the complex2real conversion. \n 00062 * Images must be of the same size and color mode. \n 00063 * Returns IM_ERR_NONE, IM_ERR_DATA or IM_ERR_COUNTER. 00064 * 00065 * \verbatim im.ConvertDataType(src_image: imImage, dst_image: imImage, cpx2real: number, gamma: number, abssolute: number, cast_mode: number) -> error: number [in Lua 5] \endverbatim 00066 * \ingroup convert */ 00067 int imConvertDataType(const imImage* src_image, imImage* dst_image, int cpx2real, float gamma, int abssolute, int cast_mode); 00068 00069 /** Converts one color space to another. Images must be of the same size and data type. \n 00070 * CMYK can be converted to RGB only, and it is a very simple conversion. \n 00071 * All colors can be converted to Binary, the non zero gray values are converted to 1. \n 00072 * RGB to Map uses the median cut implementation from the free IJG JPEG software, copyright Thomas G. Lane. \n 00073 * All other color space conversions assume sRGB and CIE definitions. \n 00074 * Returns IM_ERR_NONE, IM_ERR_DATA or IM_ERR_COUNTER. 00075 * 00076 * \verbatim im.ConvertColorSpace(src_image: imImage, dst_image: imImage) -> error: number [in Lua 5] \endverbatim 00077 * \ingroup convert */ 00078 int imConvertColorSpace(const imImage* src_image, imImage* dst_image); 00079 00080 /** Converts the image to its bitmap equivalent, 00081 * uses \ref imConvertColorSpace and \ref imConvertDataType. \n 00082 * Returns IM_ERR_NONE, IM_ERR_DATA or IM_ERR_COUNTER. 00083 * 00084 * \verbatim im.ConvertToBitmap(src_image: imImage, dst_image: imImage, cpx2real: number, gamma: number, abssolute: number, cast_mode: number) -> error: number [in Lua 5] \endverbatim 00085 * \ingroup convert */ 00086 int imConvertToBitmap(const imImage* src_image, imImage* dst_image, int cpx2real, float gamma, int abssolute, int cast_mode); 00087 00088 00089 00090 /** \defgroup cnvutil Raw Data Conversion Utilities 00091 * \par 00092 * Utilities for raw data buffers. 00093 * \par 00094 * See \ref im_convert.h 00095 * \ingroup imagerep */ 00096 00097 00098 /** Changes the packing of the data buffer. 00099 * \ingroup cnvutil */ 00100 void imConvertPacking(const void* src_data, void* dst_data, int width, int height, int depth, int data_type, int src_is_packed); 00101 00102 /** Changes in-place a MAP data into a RGB data. The data must have room for the RGB image. \n 00103 * depth can be 3 or 4. count=width*height. \n 00104 * Very usefull for OpenGL applications. 00105 * \ingroup cnvutil */ 00106 void imConvertMapToRGB(unsigned char* data, int count, int depth, int packed, long* palette, int palette_count); 00107 00108 00109 00110 /* Converts a RGB bitmap into a map bitmap using the median cut algorithm. 00111 * Used only "im_convertcolor.cpp" implemented in "im_rgb2map.cpp". 00112 * Internal function kept here because of the compatibility module. 00113 * Will not be at the documentation. */ 00114 int imConvertRGB2Map(int width, int height, 00115 unsigned char *red, unsigned char *green, unsigned char *blue, 00116 unsigned char *map, long *palette, int *palette_count); 00117 00118 00119 #if defined(__cplusplus) 00120 } 00121 #endif 00122 00123 #endif