SharpNeatLib.Maths Namespace

GeneticSharp

SharpNeatLib.Maths Namespace GeneticSharp

[Missing <summary> documentation for "N:SharpNeatLib.Maths"]

Classes

  Class Description
Public class FastRandom
A fast random number generator for .NET Colin Green, January 2005 September 4th 2005 Added NextBytesUnsafe() - commented out by default. Fixed bug in Reinitialise() - y,z and w variables were not being reset. Key points: 1) Based on a simple and fast xor-shift pseudo random number generator (RNG) specified in: Marsaglia, George. (2003). Xorshift RNGs. http://www.jstatsoft.org/v08/i14/xorshift.pdf This particular implementation of xorshift has a period of 2^128-1. See the above paper to see how this can be easily extened if you need a longer period. At the time of writing I could find no information on the period of System.Random for comparison. 2) Faster than System.Random. Up to 8x faster, depending on which methods are called. 3) Direct replacement for System.Random. This class implements all of the methods that System.Random does plus some additional methods. The like named methods are functionally equivalent. 4) Allows fast re-initialisation with a seed, unlike System.Random which accepts a seed at construction time which then executes a relatively expensive initialisation routine. This provides a vast speed improvement if you need to reset the pseudo-random number sequence many times, e.g. if you want to re-generate the same sequence many times. An alternative might be to cache random numbers in an array, but that approach is limited by memory capacity and the fact that you may also want a large number of different sequences cached. Each sequence can each be represented by a single seed value (int) when using FastRandom. Notes. A further performance improvement can be obtained by declaring local variables as static, thus avoiding re-allocation of variables on each call. However care should be taken if multiple instances of FastRandom are in use or if being used in a multi-threaded environment.