BASS_Encode_StartLimit
Sets up an encoder on a channel, and limits the amount of sample data that is fed to it.
HENCODE BASS_Encode_StartLimit(
DWORD handle,
char *cmdline,
DWORD flags,
ENCODEPROC *proc,
void *user,
DWORD limit
);
Parameters
handle | The channel handle... a HSTREAM, HMUSIC, or HRECORD.
|
cmdline | The encoder command-line, including the executable filename and any options. Or the output filename if the BASS_ENCODE_PCM flag is used.
|
flags | A combination of these flags.
BASS_ENCODE_PCM | Write plain PCM sample data to a file, without an encoder. The output filename is given in the cmdline parameter.
| BASS_ENCODE_NOHEAD | Don't send a WAVE header to the encoder. If this flag is used then the sample format must be passed to the encoder some other way, eg. via the command-line.
| BASS_ENCODE_RF64 | Send an RF64 header to the encoder instead of a standard RIFF header, allowing more than 4GB of sample data. This flag is ignored if the BASS_ENCODE_NOHEAD flag is used.
| BASS_ENCODE_BIGEND | Send big-endian sample data to the encoder, else little-endian. This flag is ignored unless the BASS_ENCODE_NOHEAD flag is used, as WAV files are little-endian.
| BASS_ENCODE_FP_8BIT, BASS_ENCODE_FP_16BIT, BASS_ENCODE_FP_24BIT, BASS_ENCODE_FP_32BIT | Convert floating-point sample data to 8/16/24/32 bit integer. If the encoder does not support 32-bit floating-point sample data, one of these flags can be used to have the sample data converted to integer before it is fed to the encoder. These flags are ignored if the channel is not floating-point and the BASS_CONFIG_FLOATDSP option is not enabled.
| BASS_ENCODE_QUEUE | Queue data to feed the encoder asynchronously. This prevents the data source (DSP system or BASS_Encode_Write call) getting blocked by the encoder, but if data is queud more quickly than the encoder can process it, that could result in lost data.
| BASS_ENCODE_LIMIT | Limit the data rate to real-time speed, by introducing a delay when the rate is too high. With BASS 2.4.6 or above, this flag is ignored when the encoder is fed in a playback buffer update cycle (including BASS_Update and BASS_ChannelUpdate calls), to avoid possibly causing playback buffer underruns. Except for in those instances, this flag is applied automatically when the encoder is feeding a Shoutcast or Icecast server.
| BASS_ENCODE_CAST_NOLIMIT | Don't limit the data rate to real-time speed when feeding a Shoutcast or Icecast server. This flag overrides the BASS_ENCODE_LIMIT flag.
| BASS_ENCODE_PAUSE | Start the encoder paused.
| BASS_ENCODE_AUTOFREE | Automatically free the encoder when the source channel is freed. If queuing is enabled, any remaining queued data will be sent to the encoder before it is freed.
| BASS_UNICODE | cmdline is in UTF-16 form. Otherwise it is ANSI on Windows and UTF-8 on OSX.
|
|
proc | Optional callback function to receive the encoded data... NULL = no callback. To have the encoded data received by a callback function, the encoder needs to be told to output to STDOUT.
|
user | User instance data to pass to the callback function.
|
limit | The number of bytes of sample data to encode... 0 = unlimited. If one of the BASS_ENCODE_FP flags is used, the limit is applied after the effect of that.
|
Return value
The encoder handle is returned if the encoder is successfully started, else 0 is returned. Use
BASS_ErrorGetCode to get the error code.
Error codes
BASS_ERROR_HANDLE | handle is not valid.
|
BASS_ERROR_FILEOPEN | The encoder could not be started. Check that the executable exists.
|
BASS_ERROR_CREATE | The PCM file could not be created.
|
BASS_ERROR_UNKNOWN | Some other mystery problem!
|
Remarks
This function is identical to
BASS_Encode_Start, with the additional ability to limit the amount of sample data that is fed to the encoder. This can be useful in situations where the encoder needs to know in advance how much data it will be receiving. For example, when using a callback function with a file format that stores the length in the header, as the header cannot then be updated at the end of encoding. The length is communicated to the encoder via the WAVE header, so it requires that the BASS_ENCODE_NOHEAD flag is not used.
Once the limit is hit, the encoder will "die". BASS_Encode_SetNotify can be used to be notified of that occurrence.
Example
Start encoding a channel to an MP3 file (output.mp3) using LAME with the standard preset settings, limiting it to 1000000 bytes of sample data.
BASS_Encode_StartLimit(channel, "lame --alt-preset standard - output.mp3", 0, NULL, 0, 1000000);
BASS_ChannelPlay(channel, 0); // start the channel playing & encoding
See also
BASS_Encode_AddChunk,
BASS_Encode_CastInit,
BASS_Encode_IsActive,
BASS_Encode_SetNotify,
BASS_Encode_SetPaused,
BASS_Encode_Start,
BASS_Encode_Stop,
BASS_Encode_Write,
ENCODEPROC callback,
BASS_CONFIG_ENCODE_PRIORITY