AkEvent::soundEmitterObject From Wwise Unity 集成 previous page next page 首页 类 AkEvent actionOnEventType curveInterpolation enableActionOnEvent eventID soundEmitterObject transitionDuration GameObject AkEvent::soundEmitterObject = null Game object onto which the Event will be posted. By default, when empty, it is posted on the same object on which the component was added. Generated at Thu Feb 1 09:40:31 2018 for Wwise Unity Integration by 1.6.3 previous page start next page