AkEvent::soundEmitterObject From Wwise Unity previous page next page メインページ 関連ページ クラス AkEvent actionOnEventType curveInterpolation enableActionOnEvent eventID soundEmitterObject transitionDuration GameObject AkEvent::soundEmitterObject = null Game object onto which the Event will be posted. By default, when empty, it is posted on the same object on which the component was added. Wwise Unity Integrationに対してMon Jan 8 10:46:18 2018に生成されました。 1.6.3 previous page start next page