AkBank::loadAsynchronous From Wwise Unity previous page next page メインページ 関連ページ クラス AkBank bankName decodeBank HandleEvent loadAsynchronous saveDecodedBank UnloadBank unloadTriggerList bool AkBank::loadAsynchronous = false Check this to load the SoundBank in the background. Be careful, if Events are triggered and the SoundBank hasn't finished loading, you'll have "Event not found" errors. Wwise Unity Integrationに対してMon Jan 8 10:46:17 2018に生成されました。 1.6.3 previous page start next page