- a -
- AcousticTexture : AkSurfaceReflector
- actionOnEventType : AkEvent
- axis : AkEnvironmentPortal
- b -
- bankName : AkBank , AkMemBankLoader
- basePath : AkInitializer
- c -
- callbackManagerBufferSize : AkInitializer
- curveInterpolation : AkEvent
- d -
- decodeBank : AkBank
- defaultPoolSize : AkInitializer
- diffractionFlags : AkInitializer
- e -
- enableActionOnEvent : AkEvent
- engineLogging : AkInitializer
- eventID : AkEvent
- g -
- i -
- info : AkEventCallbackMsg
- isEnvironmentAware : AkGameObj
- isLocalizedBank : AkMemBankLoader
- l -
- language : AkInitializer
- loadAsynchronous : AkBank
- lowerPoolSize : AkInitializer
- m -
- m_positionOffsetData : AkGameObj
- MAX_ROOMS_PER_PORTAL : AkRoomPortal
- maxSoundPropagationDepth : AkInitializer
- memoryCutoffThreshold : AkInitializer
- monitorPoolSize : AkInitializer
- monitorQueuePoolSize : AkInitializer
- p -
- preparePoolSize : AkInitializer
- priority : AkRoom
- r -
- reflectAuxBus : AkSpatialAudioEmitter
- reflectionMaxPathLength : AkSpatialAudioEmitter
- reflectionsAuxBusGain : AkSpatialAudioEmitter
- reflectionsOrder : AkSpatialAudioEmitter
- reverbAuxBus : AkRoom
- reverbLevel : AkRoom
- roomReverbAuxBusGain : AkSpatialAudioEmitter
- rooms : AkRoomPortal
- s -
- saveDecodedBank : AkBank
- sender : AkEventCallbackMsg
- soundEmitterObject : AkEvent
- spatialAudioPoolSize : AkInitializer
- streamingPoolSize : AkInitializer
- t -
- transitionDuration : AkEvent
- triggerDelegate : AkTriggerBase
- u -
- unloadTriggerList : AkBank
- v -
- w -
- wallOcclusion : AkRoom
Generated on Thu Feb 1 09:40:22 2018 for Wwise Unity Integration by
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