AkBank::HandleEvent From Wwise Unity Integration previous page next page Main Page Classes AkBank bankName decodeBank HandleEvent loadAsynchronous saveDecodedBank UnloadBank unloadTriggerList override void AkBank::HandleEvent ( GameObject in_gameObject ) [inline] Loads the SoundBank. Generated on Thu Feb 1 09:40:22 2018 for Wwise Unity Integration by 1.6.3 previous page start next page