| AddBody(ICollider iCollider) | TrueSync.PhysicsWorldManager | |
| GetBodyLayer(IBody body) (defined in TrueSync.PhysicsWorldManager) | TrueSync.PhysicsWorldManager | |
| GetGameObject(IBody rigidBody) | TrueSync.PhysicsWorldManager | |
| GetWorld() | TrueSync.PhysicsWorldManager | |
| GetWorldClone() (defined in TrueSync.PhysicsWorldManager) | TrueSync.PhysicsWorldManager | |
| Gravity | TrueSync.PhysicsWorldManager | |
| Init() (defined in TrueSync.PhysicsWorldManager) | TrueSync.PhysicsWorldManager | |
| instance (defined in TrueSync.PhysicsWorldManager) | TrueSync.PhysicsWorldManager | static |
| IsCollisionEnabled(IBody rigidBody1, IBody rigidBody2) | TrueSync.PhysicsWorldManager | |
| LockedTimeStep (defined in TrueSync.PhysicsWorldManager) | TrueSync.PhysicsWorldManager | |
| OnRemoveBody(System.Action< IBody > OnRemoveBody) (defined in TrueSync.PhysicsWorldManager) | TrueSync.PhysicsWorldManager | |
| Raycast(TSVector rayOrigin, TSVector rayDirection, RaycastCallback raycast, out IBody body, out TSVector normal, out FP fraction) (defined in TrueSync.PhysicsWorldManager) | TrueSync.PhysicsWorldManager | |
| Raycast(TSRay ray, FP maxDistance, RaycastCallback callback=null) (defined in TrueSync.PhysicsWorldManager) | TrueSync.PhysicsWorldManager | |
| RemoveBody(IBody iBody) (defined in TrueSync.PhysicsWorldManager) | TrueSync.PhysicsWorldManager | |
| SpeculativeContacts | TrueSync.PhysicsWorldManager | |
| UpdateStep() | TrueSync.PhysicsWorldManager | |