| AddBody(ICollider iCollider) (defined in TrueSync.Physics2DWorldManager) | TrueSync.Physics2DWorldManager | |
| GetBodyLayer(IBody body) (defined in TrueSync.Physics2DWorldManager) | TrueSync.Physics2DWorldManager | |
| GetGameObject(IBody body) (defined in TrueSync.Physics2DWorldManager) | TrueSync.Physics2DWorldManager | |
| GetWorld() (defined in TrueSync.Physics2DWorldManager) | TrueSync.Physics2DWorldManager | |
| GetWorldClone() (defined in TrueSync.Physics2DWorldManager) | TrueSync.Physics2DWorldManager | |
| Gravity | TrueSync.Physics2DWorldManager | |
| Init() (defined in TrueSync.Physics2DWorldManager) | TrueSync.Physics2DWorldManager | |
| instance | TrueSync.Physics2DWorldManager | static |
| IsCollisionEnabled(IBody rigidBody1, IBody rigidBody2) (defined in TrueSync.Physics2DWorldManager) | TrueSync.Physics2DWorldManager | |
| LockedTimeStep (defined in TrueSync.Physics2DWorldManager) | TrueSync.Physics2DWorldManager | |
| OnRemoveBody(Action< IBody > OnRemoveBody) (defined in TrueSync.Physics2DWorldManager) | TrueSync.Physics2DWorldManager | |
| Raycast(TSVector2 origin, TSVector2 direction, FP distance) (defined in TrueSync.Physics2DWorldManager) | TrueSync.Physics2DWorldManager | |
| RaycastAll(TSVector2 origin, TSVector2 direction, FP distance) (defined in TrueSync.Physics2DWorldManager) | TrueSync.Physics2DWorldManager | |
| RemoveBody(IBody iBody) (defined in TrueSync.Physics2DWorldManager) | TrueSync.Physics2DWorldManager | |
| SpeculativeContacts | TrueSync.Physics2DWorldManager | |
| UpdateStep() | TrueSync.Physics2DWorldManager | |