Tk Built-In Commands - bind manual page

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NAME
bind - Arrange for X events to invoke Tcl scripts
SYNOPSIS
INTRODUCTION
EVENT PATTERNS
MODIFIERS
EVENT TYPES
Activate, Deactivate
MouseWheel
KeyPress, KeyRelease
ButtonPress, ButtonRelease, Motion
Configure
Map, Unmap
Visibility
Expose
Destroy
FocusIn, FocusOut
Enter, Leave
Property
Colormap
MapRequest, CirculateRequest, ResizeRequest, ConfigureRequest, Create
Gravity, Reparent, Circulate
EVENT DETAILS
BINDING SCRIPTS AND SUBSTITUTIONS
%%
%#
%a
%b
%c
%d
%f
%h
%i
%k
%m
%o
%p
%s
%t
%w
%x, %y
%A
%B
%D
%E
%K
%N
%P
%R
%S
%T
%W
%X, %Y
MULTIPLE MATCHES
(a)
(b)
(c)
(d)
(e)
MULTI-EVENT SEQUENCES AND IGNORED EVENTS
ERRORS
EXAMPLES
SEE ALSO
KEYWORDS

NAME

bind - Arrange for X events to invoke Tcl scripts

SYNOPSIS

bind tag ?sequence? ?+??script?

INTRODUCTION

The bind command associates Tcl scripts with X events. If all three arguments are specified, bind will arrange for script (a Tcl script) to be evaluated whenever the event(s) given by sequence occur in the window(s) identified by tag. If script is prefixed with a “+”, then it is appended to any existing binding for sequence; otherwise script replaces any existing binding. If script is an empty string then the current binding for sequence is destroyed, leaving sequence unbound. In all of the cases where a script argument is provided, bind returns an empty string.

If sequence is specified without a script, then the script currently bound to sequence is returned, or an empty string is returned if there is no binding for sequence. If neither sequence nor script is specified, then the return value is a list whose elements are all the sequences for which there exist bindings for tag.

The tag argument determines which window(s) the binding applies to. If tag begins with a dot, as in .a.b.c, then it must be the path name for a window; otherwise it may be an arbitrary string. Each window has an associated list of tags, and a binding applies to a particular window if its tag is among those specified for the window. Although the bindtags command may be used to assign an arbitrary set of binding tags to a window, the default binding tags provide the following behavior:

•  If a tag is the name of an internal window the binding applies to that window.

•  If the tag is the name of a toplevel window the binding applies to the toplevel window and all its internal windows.

•  If the tag is the name of a class of widgets, such as Button, the binding applies to all widgets in that class;

•  If tag has the value all, the binding applies to all windows in the application.

EVENT PATTERNS

The sequence argument specifies a sequence of one or more event patterns, with optional white space between the patterns. Each event pattern may take one of three forms. In the simplest case it is a single printing ASCII character, such as a or [. The character may not be a space character or the character <. This form of pattern matches a KeyPress event for the particular character. The second form of pattern is longer but more general. It has the following syntax:
<modifier-modifier-type-detail>
The entire event pattern is surrounded by angle brackets. Inside the angle brackets are zero or more modifiers, an event type, and an extra piece of information (detail) identifying a particular button or keysym. Any of the fields may be omitted, as long as at least one of type and detail is present. The fields must be separated by white space or dashes.

The third form of pattern is used to specify a user-defined, named virtual event. It has the following syntax:

<<name>>
The entire virtual event pattern is surrounded by double angle brackets. Inside the angle brackets is the user-defined name of the virtual event. Modifiers, such as Shift or Control, may not be combined with a virtual event to modify it. Bindings on a virtual event may be created before the virtual event is defined, and if the definition of a virtual event changes dynamically, all windows bound to that virtual event will respond immediately to the new definition.

Some widgets (e.g. menu and text) issue virtual events when their internal state is updated in some ways. Please see the manual page for each widget for details.

MODIFIERS

Modifiers consist of any of the following values:

Control

Mod1, M1, Command

Alt

Mod2, M2, Option

Shift

Mod3, M3

Lock

Mod4, M4

Extended

Mod5, M5

Button1, B1

Meta, M

Button2, B2

Double

Button3, B3

Triple

Button4, B4

Quadruple

Button5, B5

Where more than one value is listed, separated by commas, the values are equivalent. Most of the modifiers have the obvious X meanings. For example, Button1 requires that button 1 be depressed when the event occurs. For a binding to match a given event, the modifiers in the event must include all of those specified in the event pattern. An event may also contain additional modifiers not specified in the binding. For example, if button 1 is pressed while the shift and control keys are down, the pattern <Control-Button-1> will match the event, but <Mod1-Button-1> will not. If no modifiers are specified, then any combination of modifiers may be present in the event.

Meta and M refer to whichever of the M1 through M5 modifiers is associated with the Meta key(s) on the keyboard (keysyms Meta_R and Meta_L). If there are no Meta keys, or if they are not associated with any modifiers, then Meta and M will not match any events. Similarly, the Alt modifier refers to whichever modifier is associated with the alt key(s) on the keyboard (keysyms Alt_L and Alt_R).

The Double, Triple and Quadruple modifiers are a convenience for specifying double mouse clicks and other repeated events. They cause a particular event pattern to be repeated 2, 3 or 4 times, and also place a time and space requirement on the sequence: for a sequence of events to match a Double, Triple or Quadruple pattern, all of the events must occur close together in time and without substantial mouse motion in between. For example, <Double-Button-1> is equivalent to <Button-1><Button-1> with the extra time and space requirement.

The Command and Option modifiers are equivalents of Mod1 resp. Mod2, they correspond to Macintosh-specific modifier keys.

The Extended modifier is, at present, specific to Windows. It appears on events that are associated with the keys on the “extended keyboard”. On a US keyboard, the extended keys include the Alt and Control keys at the right of the keyboard, the cursor keys in the cluster to the left of the numeric pad, the NumLock key, the Break key, the PrintScreen key, and the / and Enter keys in the numeric keypad.

EVENT TYPES

The type field may be any of the standard X event types, with a few extra abbreviations. The type field will also accept a couple non-standard X event types that were added to better support the Macintosh and Windows platforms. Below is a list of all the valid types; where two names appear together, they are synonyms.

Activate

Destroy

Map

ButtonPress, Button

Enter

MapRequest

ButtonRelease

Expose

Motion

Circulate

FocusIn

MouseWheel

CirculateRequest

FocusOut

Property

Colormap

Gravity

Reparent

Configure

KeyPress, Key

ResizeRequest

ConfigureRequest

KeyRelease

Unmap

Create

Leave

Visibility

Deactivate

Most of the above events have the same fields and behaviors as events in the X Windowing system. You can find more detailed descriptions of these events in any X window programming book. A couple of the events are extensions to the X event system to support features unique to the Macintosh and Windows platforms. We provide a little more detail on these events here. These include:

Activate, Deactivate
These two events are sent to every sub-window of a toplevel when they change state. In addition to the focus Window, the Macintosh platform and Windows platforms have a notion of an active window (which often has but is not required to have the focus). On the Macintosh, widgets in the active window have a different appearance than widgets in deactive windows. The Activate event is sent to all the sub-windows in a toplevel when it changes from being deactive to active. Likewise, the Deactive event is sent when the window's state changes from active to deactive. There are no useful percent substitutions you would make when binding to these events.

MouseWheel
Many contemporary mice support a mouse wheel, which is used for scrolling documents without using the scrollbars. By rolling the wheel, the system will generate MouseWheel events that the application can use to scroll. Like Key events the event is always routed to the window that currently has focus. When the event is received you can use the %D substitution to get the delta field for the event, which is a integer value describing how the mouse wheel has moved. The smallest value for which the system will report is defined by the OS. On Windows 95 & 98 machines this value is at least 120 before it is reported. However, higher resolution devices may be available in the future. The sign of the value determines which direction your widget should scroll. Positive values should scroll up and negative values should scroll down.

KeyPress, KeyRelease
The KeyPress and KeyRelease events are generated whenever a key is pressed or released. KeyPress and KeyRelease events are sent to the window which currently has the keyboard focus.

ButtonPress, ButtonRelease, Motion
The ButtonPress and ButtonRelease events are generated when the user presses or releases a mouse button. Motion events are generated whenever the pointer is moved. ButtonPress, ButtonRelease, and Motion events are normally sent to the window containing the pointer.

When a mouse button is pressed, the window containing the pointer automatically obtains a temporary pointer grab. Subsequent ButtonPress, ButtonRelease, and Motion events will be sent to that window, regardless of which window contains the pointer, until all buttons have been released.

Configure
A Configure event is sent to a window whenever its size, position, or border width changes, and sometimes when it has changed position in the stacking order.

Map, Unmap
The Map and Unmap events are generated whenever the mapping state of a window changes.

Windows are created in the unmapped state. Top-level windows become mapped when they transition to the normal state, and are unmapped in the withdrawn and iconic states. Other windows become mapped when they are placed under control of a geometry manager (for example pack or grid).

A window is viewable only if it and all of its ancestors are mapped. Note that geometry managers typically do not map their children until they have been mapped themselves, and unmap all children when they become unmapped; hence in Tk Map and Unmap events indicate whether or not a window is viewable.

Visibility
A window is said to be obscured when another window above it in the stacking order fully or partially overlaps it. Visibility events are generated whenever a window's obscurity state changes; the state field (%s) specifies the new state.

Expose
An Expose event is generated whenever all or part of a window should be redrawn (for example, when a window is first mapped or if it becomes unobscured). It is normally not necessary for client applications to handle Expose events, since Tk handles them internally.

Destroy
A Destroy event is delivered to a window when it is destroyed.

When the Destroy event is delivered to a widget, it is in a “half-dead” state: the widget still exists, but most operations on it will fail.

FocusIn, FocusOut
The FocusIn and FocusOut events are generated whenever the keyboard focus changes. A FocusOut event is sent to the old focus window, and a FocusIn event is sent to the new one.

In addition, if the old and new focus windows do not share a common parent, “virtual crossing” focus events are sent to the intermediate windows in the hierarchy. Thus a FocusIn event indicates that the target window or one of its descendants has acquired the focus, and a FocusOut event indicates that the focus has been changed to a window outside the target window's hierarchy.

The keyboard focus may be changed explicitly by a call to focus, or implicitly by the window manager.

Enter, Leave
An Enter event is sent to a window when the pointer enters that window, and a Leave event is sent when the pointer leaves it.

If there is a pointer grab in effect, Enter and Leave events are only delivered to the window owning the grab.

In addition, when the pointer moves between two windows, Enter and Leave “virtual crossing” events are sent to intermediate windows in the hierarchy in the same manner as for FocusIn and FocusOut events.

Property
A Property event is sent to a window whenever an X property belonging to that window is changed or deleted. Property events are not normally delivered to Tk applications as they are handled by the Tk core.

Colormap
A Colormap event is generated whenever the colormap associated with a window has been changed, installed, or uninstalled.

Widgets may be assigned a private colormap by specifying a -colormap option; the window manager is responsible for installing and uninstalling colormaps as necessary.

Note that Tk provides no useful details for this event type.

MapRequest, CirculateRequest, ResizeRequest, ConfigureRequest, Create
These events are not normally delivered to Tk applications. They are included for completeness, to make it possible to write X11 window managers in Tk. (These events are only delivered when a client has selected SubstructureRedirectMask on a window; the Tk core does not use this mask.)

Gravity, Reparent, Circulate
The events Gravity and Reparent are not normally delivered to Tk applications. They are included for completeness.

A Circulate event indicates that the window has moved to the top or to the bottom of the stacking order as a result of an XCirculateSubwindows protocol request. Note that the stacking order may be changed for other reasons which do not generate a Circulate event, and that Tk does not use XCirculateSubwindows() internally. This event type is included only for completeness; there is no reliable way to track changes to a window's position in the stacking order.

EVENT DETAILS

The last part of a long event specification is detail. In the case of a ButtonPress or ButtonRelease event, it is the number of a button (1-5). If a button number is given, then only an event on that particular button will match; if no button number is given, then an event on any button will match. Note: giving a specific button number is different than specifying a button modifier; in the first case, it refers to a button being pressed or released, while in the second it refers to some other button that is already depressed when the matching event occurs. If a button number is given then type may be omitted: if will default to ButtonPress. For example, the specifier <1> is equivalent to <ButtonPress-1>.

If the event type is KeyPress or KeyRelease, then detail may be specified in the form of an X keysym. Keysyms are textual specifications for particular keys on the keyboard; they include all the alphanumeric ASCII characters (e.g. “a” is the keysym for the ASCII character “a”), plus descriptions for non-alphanumeric characters (“comma”is the keysym for the comma character), plus descriptions for all the non-ASCII keys on the keyboard (e.g. “Shift_L” is the keysym for the left shift key, and “F1” is the keysym for the F1 function key, if it exists). The complete list of keysyms is not presented here; it is available in other X documentation and may vary from system to system. If necessary, you can use the %K notation described below to print out the keysym name for a particular key. If a keysym detail is given, then the type field may be omitted; it will default to KeyPress. For example, <Control-comma> is equivalent to <Control-KeyPress-comma>.

BINDING SCRIPTS AND SUBSTITUTIONS

The script argument to bind is a Tcl script, which will be executed whenever the given event sequence occurs. Command will be executed in the same interpreter that the bind command was executed in, and it will run at global level (only global variables will be accessible). If script contains any % characters, then the script will not be executed directly. Instead, a new script will be generated by replacing each %, and the character following it, with information from the current event. The replacement depends on the character following the %, as defined in the list below. Unless otherwise indicated, the replacement string is the decimal value of the given field from the current event. Some of the substitutions are only valid for certain types of events; if they are used for other types of events the value substituted is undefined.

%%
Replaced with a single percent.

%#
The number of the last client request processed by the server (the serial field from the event). Valid for all event types.

%a
The above field from the event, formatted as a hexadecimal number. Valid only for Configure events. Indicates the sibling window immediately below the receiving window in the stacking order, or 0 if the receiving window is at the bottom.

%b
The number of the button that was pressed or released. Valid only for ButtonPress and ButtonRelease events.

%c
The count field from the event. Valid only for Expose events. Indicates that there are count pending Expose events which have not yet been delivered to the window.

%d
The detail or user_data field from the event. The %d is replaced by a string identifying the detail. For Enter, Leave, FocusIn, and FocusOut events, the string will be one of the following:

NotifyAncestor

NotifyNonlinearVirtual

NotifyDetailNone

NotifyPointer

NotifyInferior

NotifyPointerRoot

NotifyNonlinear

NotifyVirtual

For ConfigureRequest events, the string will be one of:

Above

Opposite

Below

None

BottomIf

TopIf

For virtual events, the string will be whatever value is stored in the user_data field when the event was created (typically with event generate), or the empty string if the field is NULL. Virtual events corresponding to key sequence presses (see event add for details) set the user_data to NULL. For events other than these, the substituted string is undefined.

%f
The focus field from the event (0 or 1). Valid only for Enter and Leave events. 1 if the receiving window is the focus window or a descendant of the focus window, 0 otherwise.

%h
The height field from the event. Valid for the Configure, ConfigureRequest, Create, ResizeRequest, and Expose events. Indicates the new or requested height of the window.

%i
The window field from the event, represented as a hexadecimal integer. Valid for all event types.

%k
The keycode field from the event. Valid only for KeyPress and KeyRelease events.

%m
The mode field from the event. The substituted string is one of NotifyNormal, NotifyGrab, NotifyUngrab, or NotifyWhileGrabbed. Valid only for Enter, FocusIn, FocusOut, and Leave events.

%o
The override_redirect field from the event. Valid only for Map, Reparent, and Configure events.

%p
The place field from the event, substituted as one of the strings PlaceOnTop or PlaceOnBottom. Valid only for Circulate and CirculateRequest events.

%s
The state field from the event. For ButtonPress, ButtonRelease, Enter, KeyPress, KeyRelease, Leave, and Motion events, a decimal string is substituted. For Visibility, one of the strings VisibilityUnobscured, VisibilityPartiallyObscured, and VisibilityFullyObscured is substituted. For Property events, substituted with either the string NewValue (indicating that the property has been created or modified) or Delete (indicating that the property has been removed).

%t
The time field from the event. This is the X server timestamp (typically the time since the last server reset) in milliseconds, when the event occurred. Valid for most events.

%w
The width field from the event. Indicates the new or requested width of the window. Valid only for Configure, ConfigureRequest, Create, ResizeRequest, and Expose events.

%x, %y
The x and y fields from the event. For ButtonPress, ButtonRelease, Motion, KeyPress, KeyRelease, and MouseWheel events, %x and %y indicate the position of the mouse pointer relative to the receiving window. For Enter and Leave events, the position where the mouse pointer crossed the window, relative to the receiving window. For Configure and Create requests, the x and y coordinates of the window relative to its parent window.

%A
Substitutes the UNICODE character corresponding to the event, or the empty string if the event does not correspond to a UNICODE character (e.g. the shift key was pressed). XmbLookupString (or XLookupString when input method support is turned off) does all the work of translating from the event to a UNICODE character. Valid only for KeyPress and KeyRelease events.

%B
The border_width field from the event. Valid only for Configure, ConfigureRequest, and Create events.

%D
This reports the delta value of a MouseWheel event. The delta value represents the rotation units the mouse wheel has been moved. On Windows 95 & 98 systems the smallest value for the delta is 120. Future systems may support higher resolution values for the delta. The sign of the value represents the direction the mouse wheel was scrolled.

%E
The send_event field from the event. Valid for all event types. 0 indicates that this is a “normal” event, 1 indicates that it is a “synthetic” event generated by SendEvent.

%K
The keysym corresponding to the event, substituted as a textual string. Valid only for KeyPress and KeyRelease events.

%N
The keysym corresponding to the event, substituted as a decimal number. Valid only for KeyPress and KeyRelease events.

%P
The name of the property being updated or deleted (which may be converted to an XAtom using winfo atom.) Valid only for Property events.

%R
The root window identifier from the event. Valid only for events containing a root field.

%S
The subwindow window identifier from the event, formatted as a hexadecimal number. Valid only for events containing a subwindow field.

%T
The type field from the event. Valid for all event types.

%W
The path name of the window to which the event was reported (the window field from the event). Valid for all event types.

%X, %Y
The x_root and y_root fields from the event. If a virtual-root window manager is being used then the substituted values are the corresponding x-coordinate and y-coordinate in the virtual root. Valid only for ButtonPress, ButtonRelease, KeyPress, KeyRelease, and Motion events. Same meaning as %x and %y, except relative to the (virtual) root window.

The replacement string for a %-replacement is formatted as a proper Tcl list element. This means that spaces or special characters such as $ and { may be preceded by backslashes. This guarantees that the string will be passed through the Tcl parser when the binding script is evaluated. Most replacements are numbers or well-defined strings such as Above; for these replacements no special formatting is ever necessary. The most common case where reformatting occurs is for the %A substitution. For example, if script is

insert %A
and the character typed is an open square bracket, then the script actually executed will be
insert \[
This will cause the insert to receive the original replacement string (open square bracket) as its first argument. If the extra backslash had not been added, Tcl would not have been able to parse the script correctly.

MULTIPLE MATCHES

It is possible for several bindings to match a given X event. If the bindings are associated with different tag's, then each of the bindings will be executed, in order. By default, a binding for the widget will be executed first, followed by a class binding, a binding for its toplevel, and an all binding. The bindtags command may be used to change this order for a particular window or to associate additional binding tags with the window.

The continue and break commands may be used inside a binding script to control the processing of matching scripts. If continue is invoked, then the current binding script is terminated but Tk will continue processing binding scripts associated with other tag's. If the break command is invoked within a binding script, then that script terminates and no other scripts will be invoked for the event.

If more than one binding matches a particular event and they have the same tag, then the most specific binding is chosen and its script is evaluated. The following tests are applied, in order, to determine which of several matching sequences is more specific:

(a)
an event pattern that specifies a specific button or key is more specific than one that does not;

(b)
a longer sequence (in terms of number of events matched) is more specific than a shorter sequence;

(c)
if the modifiers specified in one pattern are a subset of the modifiers in another pattern, then the pattern with more modifiers is more specific.

(d)
a virtual event whose physical pattern matches the sequence is less specific than the same physical pattern that is not associated with a virtual event.

(e)
given a sequence that matches two or more virtual events, one of the virtual events will be chosen, but the order is undefined.

If the matching sequences contain more than one event, then tests (c)-(e) are applied in order from the most recent event to the least recent event in the sequences. If these tests fail to determine a winner, then the most recently registered sequence is the winner.

If there are two (or more) virtual events that are both triggered by the same sequence, and both of those virtual events are bound to the same window tag, then only one of the virtual events will be triggered, and it will be picked at random:

event add <<Paste>> <Control-y>
event add <<Paste>> <Button-2>
event add <<Scroll>> <Button-2>
bind Entry <<Paste>> {puts Paste}
bind Entry <<Scroll>> {puts Scroll}
If the user types Control-y, the <<Paste>> binding will be invoked, but if the user presses button 2 then one of either the <<Paste>> or the <<Scroll>> bindings will be invoked, but exactly which one gets invoked is undefined.

If an X event does not match any of the existing bindings, then the event is ignored. An unbound event is not considered to be an error.

MULTI-EVENT SEQUENCES AND IGNORED EVENTS

When a sequence specified in a bind command contains more than one event pattern, then its script is executed whenever the recent events (leading up to and including the current event) match the given sequence. This means, for example, that if button 1 is clicked repeatedly the sequence <Double-ButtonPress-1> will match each button press but the first. If extraneous events that would prevent a match occur in the middle of an event sequence then the extraneous events are ignored unless they are KeyPress or ButtonPress events. For example, <Double-ButtonPress-1> will match a sequence of presses of button 1, even though there will be ButtonRelease events (and possibly Motion events) between the ButtonPress events. Furthermore, a KeyPress event may be preceded by any number of other KeyPress events for modifier keys without the modifier keys preventing a match. For example, the event sequence aB will match a press of the a key, a release of the a key, a press of the Shift key, and a press of the b key: the press of Shift is ignored because it is a modifier key. Finally, if several Motion events occur in a row, only the last one is used for purposes of matching binding sequences.

ERRORS

If an error occurs in executing the script for a binding then the bgerror mechanism is used to report the error. The bgerror command will be executed at global level (outside the context of any Tcl procedure).

EXAMPLES

Arrange for a string describing the motion of the mouse to be printed out when the mouse is double-clicked:
bind . <Double-1> {
    puts "hi from (%x,%y)"
}

A little GUI that displays what the keysym name of the last key pressed is:

set keysym "Press any key"
pack [label .l -textvariable keysym -padx 2m -pady 1m]
bind . <Key> {
    set keysym "You pressed %K"
}

SEE ALSO

bgerror, bindtags, event, focus, grab, keysyms

KEYWORDS

binding, event
Copyright © 1995-1997 Roger E. Critchlow Jr. Copyright © 1990 The Regents of the University of California. Copyright © 1994-1996 Sun Microsystems, Inc. Copyright © 1998 by Scriptics Corporation.